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Part of Modern Horizons 3
·
Artifact
·
Modern Horizons 3 (MH3)
Live Play Data
Solar Transformer
1%
Live Inclusion
Times Brought
680
Decks Running
322
Median Cast Turn
3.0
Drawn → Played
81%
Format
First-cast turn
n=120
6%
T1
35%
T2
14%
T3
6%
T4
9%
T5
25%
T6-9
5%
T10+
Median
3.0
P25
2
· P75
6
· max
12
On curve
41%
(42 / 120 cast on T2)
Cast same turn as drawn
40%
The "good card" funnel
681 brought · 280 playersBrought to game
681
Ever drawn
149
Reached battlefield
120
Still on board at game end
104
Once cast, 87% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.8pp
Players who cast this card win 25% of the time (n=107) , vs 21% when it never left the library (n=437).
When players drew this card but left it in hand, they won 26% (n=25).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval -4.8pp to +12.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
171 instances0.6%
Library
60.8%
Battlefield
21.1%
Graveyard
6.4%
Exile
Commanders that played this card
in tracked games-
1
Satya, Aetherflux Genius
62 decks
-
2
Saheeli, Radiant Creator
55 decks
-
3
Chiss-Goria, Forge Tyrant
12 decks
-
4
Liberty Prime, Recharged
11 decks
-
5
Ovika, Enigma Goliath
11 decks
-
6
Dr. Madison Li
7 decks
-
7
Esika, God of the Tree // The Prismatic Bridge
5 decks
-
8
Kefka, Court Mage // Kefka, Ruler of Ruin
5 decks
-
9
Sivitri, Dragon Master
5 decks
- 10 Zhulodok, Void Gorger 5 decks
Card text
Solar Transformer
Artifact
This artifact enters tapped.
When this artifact enters, you get 

(three energy counters).
: Add
.
, Pay
: Add one mana of any color.
Modern Horizons 3 (MH3)
·
Uncommon
·
Illustrated by Mike Bierek
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.