Space Marine Scout card art
Live Play Data

Space Marine Scout

{2} {W} · Creature — Astartes Scout · Warhammer 40,000 Commander (40K)
0%
Live Inclusion
Times Brought
248
Decks Running
128
Median Cast Turn
5
Drawn → Played
70%
Format

First-cast turn

n=43
0%
T1
0%
T2
26%
T3
23%
T4
14%
T5
33%
T6-9
5%
T10+
Median 5 P25 3 · P75 7 · max 15
On curve 26% (11 / 43 cast on T3) Cast same turn as drawn 26%

The "good card" funnel

248 brought · 127 players
Brought to game
248
Ever drawn
61
Reached battlefield
43
Still on board at game end
12

Once cast, 28% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -10.2pp

Players who cast this card win 23% of the time (n=41) , vs 19% when it never left the library (n=150).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +3.4pp; 95% confidence interval -10.2pp to +17.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

68 instances
4.4%
Library
17.6%
Battlefield
50.0%
Graveyard
8.8%
Exile

Commanders that played this card

in tracked games
Card text
Space Marine Scout card

Space Marine Scout

{2} {W}
Creature — Astartes Scout
First strike, vigilance Concealed Position — When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
2 / 1
Warhammer 40,000 Commander (40K) · Uncommon · Illustrated by Games Workshop

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.