collections_bookmark
Part of Secrets of Strixhaven
·
Creature — Spirit Warrior
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Spirit of Resilience
1%
Live Inclusion
Times Brought
306
Decks Running
122
Median Cast Turn
5.0
Drawn → Played
61%
Format
First-cast turn
n=48
0%
T1
6%
T2
15%
T3
15%
T4
25%
T5
35%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
7
· max
14
On curve
21%
(7 / 48 cast on T3)
Cast same turn as drawn
23%
The "good card" funnel
306 brought · 114 playersBrought to game
306
Ever drawn
79
Reached battlefield
48
Still on board at game end
25
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -4.9pp
Players who cast this card win 41% of the time (n=45) , vs 31% when it never left the library (n=195).
When players drew this card but left it in hand, they won 34% (n=27).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.9pp; 95% confidence interval -4.9pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
90 instances4.4%
Library
27.8%
Battlefield
23.3%
Graveyard
24.4%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
114 decks
-
2
Hofri Ghostforge
4 decks
-
3
Joshua, Phoenix's Dominant // Phoenix, Warden of Fire
2 decks
-
4
Mishra, Tamer of Mak Fawa
1 decks
-
5
Terra, Herald of Hope
1 decks
Card text
Spirit of Resilience
Creature — Spirit Warrior
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature, then you may have this creature become a copy of an artifact or creature card from among those cards until end of turn.
2 / 2
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by David Álvarez
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.