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Part of Secrets of Strixhaven
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Creature — Vampire Cleric // Sorcery
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Secrets of Strixhaven Commander (SOC)
Card Preview
Stensian Sanguinist // Exsanguinate
1%
Decklist Inclusion
Times Brought
294
Decks Running
157
In Decks
950
Decklist Inclusion
1%
Format
Card text
Stensian Sanguinist
Creature — Vampire Cleric
Whenever you attack, target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to a player this combat, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
2 / 2
Exsanguinate
Sorcery
Each opponent loses X life. You gain life equal to the life lost this way.
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Cristi Balanescu
Final zone distribution
81 instances3.7%
Library
33.3%
Battlefield
32.1%
Graveyard
8.6%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
83 decks
-
2
Witherbloom, the Balancer
22 decks
-
3
Blech, Loafing Pest
4 decks
-
4
Edgar Markov
4 decks
-
5
Silverquill, the Disputant
4 decks
-
6
Moseo, Vein's New Dean
3 decks
-
7
Astarion, the Decadent
2 decks
-
8
Beledros Witherbloom
2 decks
-
9
Dina, Soul Steeper
2 decks
-
10
Gorma, the Gullet
2 decks
The "good card" funnel
294 brought · 150 playersBrought to game
294
Ever drawn
75
Reached battlefield
52
Still on board at game end
27
Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -7.0pp
Players who cast this card win 33% of the time (n=46) , vs 27% when it never left the library (n=179).
When players drew this card but left it in hand, they won 21% (n=19) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.5pp; 95% confidence interval -7.0pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=52
0%
T1
15%
T2
12%
T3
10%
T4
12%
T5
31%
T6-9
21%
T10+
Median
6.0
P25
3
· P75
9
· max
17
Cast same turn as drawn
31%
52 of 100 times cast
52%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.