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Part of Secrets of Strixhaven
·
Sorcery
·
Aetherdrift (DFT)
Card Preview
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Times Brought
735
Decks Running
394
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Stock Up
Sorcery
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Aetherdrift (DFT)
·
Uncommon
·
Illustrated by Izzy
Final zone distribution
214 instances7.5%
Library
2.3%
Battlefield
61.2%
Graveyard
6.1%
Exile
Commanders that played this card
in tracked games-
1
Vivi Ornitier
50 decks
-
2
Y'shtola, Night's Blessed
27 decks
-
3
Prismari, the Inspiration
14 decks
-
4
Gandalf, Party Guest
13 decks
-
5
Whtz, the Bibliophile
12 decks
-
6
Ral, Monsoon Mage // Ral, Leyline Prodigy
9 decks
-
7
Tony Stark // The Invincible Iron Man
8 decks
-
8
Rootha, Mastering the Moment
7 decks
-
9
Namor the Sub-Mariner
6 decks
-
10
Shorikai, Genesis Engine
6 decks
The "good card" funnel
787 brought · 342 playersBrought to game
787
Ever drawn
195
Reached battlefield
132
Still on board at game end
5
≥ -0.2pp
Players who cast this card win 29% of the time (n=106) , vs 24% when it never left the library (n=383).
When players drew this card but left it in hand, they won 27% (n=43).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.1pp; 95% confidence interval -0.2pp to +10.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=132
1%
T1
11%
T2
20%
T3
14%
T4
14%
T5
30%
T6-9
10%
T10+
Median
5.0
P25
3
· P75
7
· max
15
On curve
31%
(26 / 132 cast on T3)
Cast same turn as drawn
31%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.