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Part of Tales of Middle-earth
·
Legendary Artifact
·
The Lord of the Rings: Tales of Middle-earth (LTR)
Live Play Data
Stone of Erech
0%
Live Inclusion
Times Brought
354
Decks Running
172
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=72
29%
T1
7%
T2
11%
T3
7%
T4
1%
T5
28%
T6-9
17%
T10+
Median
4.0
P25
1
· P75
8
· max
14
On curve
29%
(21 / 72 cast on T1)
Cast same turn as drawn
76%
The "good card" funnel
354 brought · 164 playersBrought to game
354
Ever drawn
90
Reached battlefield
72
Still on board at game end
32
Once cast, 44% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -9.1pp
Players who cast this card win 23% of the time (n=64) , vs 22% when it never left the library (n=213).
When players drew this card but left it in hand, they won 21% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +1.9pp; 95% confidence interval -9.1pp to +12.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
101 instances3.0%
Library
31.7%
Battlefield
52.5%
Graveyard
4.0%
Exile
Commanders that played this card
in tracked games-
1
Umbris, Fear Manifest
33 decks
-
2
Sauron, the Dark Lord
11 decks
-
3
Ketramose, the New Dawn
5 decks
-
4
Toph, the First Metalbender
5 decks
-
5
Urza, Lord High Artificer
5 decks
- 6 Karn, Legacy Reforged 4 decks
-
7
Lara Croft, Tomb Raider
4 decks
-
8
Arbaaz Mir
3 decks
-
9
Ashnod the Uncaring
3 decks
-
10
Giada, Font of Hope
3 decks
Card text
Stone of Erech
Legendary Artifact
If a creature an opponent controls would die, exile it instead.
,
, Sacrifice Stone of Erech: Exile target player's graveyard. Draw a card.
The Lord of the Rings: Tales of Middle-earth (LTR)
·
Uncommon
·
Illustrated by Jonas De Ro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.