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Stone Quarry
Land
·
Commander Legends (CMR)
Times Brought
222
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Stone Quarry
Land
This land enters tapped.
: Add
or
.
Commander Legends (CMR)
·
Uncommon
·
Illustrated by Noah Bradley
Final zone distribution
46 instances4.3%
Library
80.4%
Battlefield
4.3%
Graveyard
10.9%
Hand
Commanders that played this card
in tracked games-
1
Edgar Markov
22 decks
-
2
Ezio Auditore da Firenze
9 decks
-
3
Wyleth, Soul of Steel
6 decks
-
4
Aurelia, the Warleader
4 decks
-
5
Amy Rose
2 decks
-
6
Arabella, Abandoned Doll
2 decks
-
7
Bruenor Battlehammer
2 decks
-
8
Éowyn, Shieldmaiden
2 decks
-
9
Isshin, Two Heavens as One
2 decks
-
10
Kaalia of the Vast
2 decks
The "good card" funnel
227 brought · 84 playersBrought to game
227
Ever drawn
45
Reached battlefield
38
Still on board at game end
37
Once cast, 97% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.2pp
Players who cast this card win 24% of the time (n=33) , vs 27% when it never left the library (n=137).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.6pp; 95% confidence interval -12.2pp to +7.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=38
18%
T1
16%
T2
16%
T3
13%
T4
8%
T5
18%
T6-9
11%
T10+
Median
3.5
P25
2
· P75
6
· max
15
Cast same turn as drawn
53%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.