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Part of Commander Legends: Battle for Baldur's Gate
·
Instant
·
Commander Legends: Battle for Baldur's Gate (CLB)
Live Play Data
Storm King's Thunder
0%
Live Inclusion
Times Brought
155
Decks Running
66
Median Cast Turn
7.0
Drawn → Played
54%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
9%
T4
9%
T5
77%
T6-9
5%
T10+
Median
7.0
P25
6
· P75
8
· max
10
The "good card" funnel
155 brought · 63 playersBrought to game
155
Ever drawn
41
Reached battlefield
22
Still on board at game end
8
≥ +15.1pp
Players who cast this card win 54% of the time (n=21) , vs 18% when it never left the library (n=101).
When players drew this card but left it in hand, they won 25% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +35.5pp; 95% confidence interval +15.1pp to +55.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
43 instances18.6%
Battlefield
41.9%
Graveyard
9.3%
Exile
30.2%
Hand
Commanders that played this card
in tracked games-
1
Magnus the Red
7 decks
-
2
The Scarlet Witch
6 decks
-
3
Alania, Divergent Storm
4 decks
-
4
Mizzix of the Izmagnus
4 decks
-
5
Rowan, Scion of War
4 decks
-
6
Melek, Reforged Researcher
3 decks
-
7
Ozai, the Phoenix King
3 decks
-
8
Vivi Ornitier
3 decks
-
9
Ashling, Flame Dancer
2 decks
-
10
Aziza, Mage Tower Captain
2 decks
Card text
Storm King's Thunder
Instant
When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.
Commander Legends: Battle for Baldur's Gate (CLB)
·
Mythic
·
Illustrated by Alexander Mokhov
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.