auto_awesome
#13 in Golgari Commander Staples
·
Instant
·
Strixhaven: School of Mages (STX)
Live Play Data
Tend the Pests
2%
Live Inclusion
Times Brought
268
Decks Running
120
Median Cast Turn
7
Drawn → Played
54%
Format
First-cast turn
n=31
0%
T1
0%
T2
3%
T3
3%
T4
6%
T5
68%
T6-9
19%
T10+
Median
7
P25
6
· P75
9
· max
12
On curve
0%
(0 / 31 cast on T2)
Cast same turn as drawn
23%
The "good card" funnel
268 brought · 113 playersBrought to game
268
Ever drawn
57
Reached battlefield
31
Still on board at game end
1
≥ -11.2pp
Players who cast this card win 36% of the time (n=26) , vs 28% when it never left the library (n=176).
When players drew this card but left it in hand, they won 22% (n=24).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.6pp; 95% confidence interval -11.2pp to +26.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
63 instances4.8%
Library
1.6%
Battlefield
50.8%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
48 decks
-
2
Dina, Essence Brewer
12 decks
-
3
Dina, Soul Steeper
9 decks
-
4
The Muckslinger Gang
6 decks
-
5
Beledros Witherbloom
4 decks
-
6
Witherbloom, the Balancer
4 decks
-
7
Gorma, the Gullet
3 decks
-
8
Jenova, Ancient Calamity
3 decks
-
9
Kresh the Bloodbraided
3 decks
-
10
Mr. Orfeo, the Boulder
3 decks
Card text
Tend the Pests
Instant
As an additional cost to cast this spell, sacrifice a creature.
Create X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life," where X is the sacrificed creature's power.
Strixhaven: School of Mages (STX)
·
Uncommon
·
Illustrated by David Auden Nash
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.