collections_bookmark Part of Commander Legends: Battle for Baldur's Gate
The Council of Four card art
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The Council of Four

{3} {W} {U} · Legendary Creature — Human Noble · Commander Legends: Battle for Baldur's Gate (CLB)
1%
Decklist Inclusion
Times Brought
195
Decks Running
109
In Decks
924
Decklist Inclusion
1%
Format

Final zone distribution

76 instances
1.3%
Library
25.0%
Battlefield
26.3%
Graveyard
2.6%
Exile

The "good card" funnel

195 brought · 109 players
Brought to game
195
Ever drawn
60
Reached battlefield
28
Still on board at game end
19

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -6.7pp

Players who cast this card win 29% of the time (n=28) , vs 18% when it never left the library (n=110).

When players drew this card but left it in hand, they won 20% (n=30) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.

Observed gap +10.6pp; 95% confidence interval -6.7pp to +27.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=28
0%
T1
0%
T2
4%
T3
11%
T4
7%
T5
57%
T6-9
21%
T10+
Median 7.0 P25 6 · P75 9 · max 20
On curve 21% (2 / 28 cast on T5) Cast same turn as drawn 52%
28 of 100 times cast 28%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.