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Part of Commander Masters
·
Legendary Artifact
·
Commander Masters (CMM)
Live Play Data
The Immortal Sun
1%
Live Inclusion
Times Brought
595
Decks Running
264
Median Cast Turn
7
Drawn → Played
61%
Format
First-cast turn
n=69
0%
T1
1%
T2
9%
T3
6%
T4
13%
T5
58%
T6-9
13%
T10+
Median
7
P25
5
· P75
9
· max
12
On curve
43%
(10 / 69 cast on T6)
Cast same turn as drawn
43%
The "good card" funnel
595 brought · 243 playersBrought to game
595
Ever drawn
114
Reached battlefield
69
Still on board at game end
48
Once cast, 70% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -0.4pp
Players who cast this card win 34% of the time (n=61) , vs 23% when it never left the library (n=399).
When players drew this card but left it in hand, they won 18% (n=39).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +11.4pp; 95% confidence interval -0.4pp to +23.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
129 instances2.3%
Library
37.2%
Battlefield
22.5%
Graveyard
4.7%
Exile
Commanders that played this card
in tracked games-
1
Bello, Bard of the Brambles
33 decks
-
2
Whtz, the Bibliophile
12 decks
- 3 Zhulodok, Void Gorger 12 decks
- 4 Ultron, Artificial Malevolence 10 decks
- 5 Ultima, Origin of Oblivion 6 decks
-
6
Giada, Font of Hope
5 decks
- 7 Karn, Legacy Reforged 5 decks
- 8 Molecule Man 5 decks
-
9
Avacyn, Angel of Hope
4 decks
-
10
Leonardo da Vinci
4 decks
Card text
The Immortal Sun
Legendary Artifact
Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost
less to cast.
Creatures you control get +1/+1.
Commander Masters (CMM)
·
Mythic
·
Illustrated by Kieran Yanner
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.