Live Play Data
The Second Doctor
2%
Live Inclusion
Times Brought
407
Decks Running
145
Median Cast Turn
5.0
Drawn → Played
69%
Format
First-cast turn
n=154
0%
T1
3%
T2
18%
T3
23%
T4
12%
T5
40%
T6-9
3%
T10+
Median
5.0
P25
4
· P75
7
· max
11
On curve
44%
(35 / 154 cast on T4)
Cast same turn as drawn
41%
The "good card" funnel
407 brought · 139 playersBrought to game
407
Ever drawn
144
Reached battlefield
100
Still on board at game end
53
Once cast, 53% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +6.0pp
Players who cast this card win 26% of the time (n=98) , vs 11% when it never left the library (n=220).
When players drew this card but left it in hand, they won 32% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.1pp; 95% confidence interval +6.0pp to +24.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
164 instances0.6%
Library
32.3%
Battlefield
34.1%
Graveyard
8.5%
Exile
Commanders that played this card
in tracked games-
1
Whtz, the Bibliophile
20 decks
-
2
Kynaios and Tiro of Meletis
18 decks
-
3
Kwain, Itinerant Meddler
15 decks
-
4
The Fourteenth Doctor
13 decks
-
5
Ms. Bumbleflower
10 decks
-
6
The Fourth Doctor
9 decks
-
7
Sokrates, Athenian Teacher
8 decks
-
8
Kenrith, the Returned King
7 decks
-
9
King T'Challa // Black Panther, Hope Enduring
6 decks
-
10
Zedruu the Greathearted
6 decks
Card text
The Second Doctor
Legendary Creature — Time Lord Doctor
Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
2 / 4
Doctor Who (WHO)
·
Rare
·
Illustrated by Bryan Sola
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.