Live Play Data
The Seventh Doctor
0%
Live Inclusion
Times Brought
131
Decks Running
21
Median Cast Turn
7
Drawn → Played
66%
Format
First-cast turn
n=29
0%
T1
3%
T2
7%
T3
0%
T4
14%
T5
55%
T6-9
21%
T10+
Median
7
P25
6
· P75
9
· max
12
On curve
24%
(4 / 29 cast on T5)
The "good card" funnel
131 brought · 31 playersBrought to game
131
Ever drawn
41
Reached battlefield
27
Still on board at game end
16
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -15.1pp
Players who cast this card win 16% of the time (n=26) , vs 16% when it never left the library (n=72).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.3pp; 95% confidence interval -15.1pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances29.6%
Battlefield
37.0%
Graveyard
3.7%
Exile
29.6%
Hand
Commanders that played this card
in tracked games-
1
The Fourteenth Doctor
11 decks
-
2
The Fourth Doctor
8 decks
-
3
The Celestial Toymaker
5 decks
-
4
Sarah Jane Smith
2 decks
-
5
Whtz, the Bibliophile
2 decks
-
6
Aragorn, the Uniter
1 decks
- 7 Clara Oswald 1 decks
-
8
Jodah, the Unifier
1 decks
-
9
The Fifth Doctor
1 decks
-
10
The Tenth Doctor
1 decks
Card text
The Seventh Doctor
Legendary Creature — Time Lord Doctor
Whenever The Seventh Doctor attacks, choose a card in your hand. Defending player guesses whether that card's mana value is greater than the number of artifacts you control. If they guessed wrong, you may cast it without paying its mana cost. If you don't cast a spell this way, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
3 / 6
Doctor Who (WHO)
·
Rare
·
Illustrated by BBC Studios
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.