Live Play Data
Thornglint Bridge
Artifact Land
·
Modern Horizons 2 (MH2)
1%
Live Inclusion
Times Brought
377
Decks Running
160
Median Cast Turn
4.0
Drawn → Played
80%
Format
First-cast turn
n=74
27%
T1
9%
T2
9%
T3
9%
T4
7%
T5
27%
T6-9
11%
T10+
Median
4.0
P25
1
· P75
6
· max
16
Cast same turn as drawn
59%
The "good card" funnel
377 brought · 147 playersBrought to game
377
Ever drawn
92
Reached battlefield
74
Still on board at game end
70
Once cast, 95% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.1pp
Players who cast this card win 27% of the time (n=67) , vs 17% when it never left the library (n=242).
When players drew this card but left it in hand, they won 16% (n=17).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +9.4pp; 95% confidence interval -2.1pp to +20.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
98 instances2.0%
Library
71.4%
Battlefield
9.2%
Graveyard
2.0%
Exile
Commanders that played this card
in tracked games-
1
Toph, the First Metalbender
44 decks
-
2
Urtet, Remnant of Memnarch
26 decks
-
3
Go-Shintai of Life's Origin
13 decks
-
4
T'Challa, the Black Panther
6 decks
-
5
Alistair, the Brigadier
3 decks
-
6
Cloud, Ex-SOLDIER
3 decks
-
7
Karn, Gilded Guardian
3 decks
-
8
Obuun, Mul Daya Ancestor
3 decks
-
9
Aang and Katara
2 decks
-
10
Atla Palani, Nest Tender
2 decks
Card text
Thornglint Bridge
Artifact Land
This land enters tapped.
Indestructible
: Add
or
.
Modern Horizons 2 (MH2)
·
Common
·
Illustrated by Randy Gallegos
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.