Thousand-Year Storm card art
Live Play Data

Thousand-Year Storm

{4} {U} {R} · Enchantment · Foundations (FDN)
3%
Live Inclusion
Times Brought
699
Decks Running
294
Median Cast Turn
7.0
Drawn → Played
50%
Format

First-cast turn

n=112
0%
T1
1%
T2
2%
T3
5%
T4
21%
T5
59%
T6-9
12%
T10+
Median 7.0 P25 5 · P75 8 · max 16
On curve 44% (16 / 112 cast on T6) Cast same turn as drawn 35%

The "good card" funnel

699 brought · 265 players
Brought to game
699
Ever drawn
224
Reached battlefield
112
Still on board at game end
91

Once cast, 81% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +14.4pp

Players who cast this card win 45% of the time (n=108) , vs 21% when it never left the library (n=394).

When players drew this card but left it in hand, they won 23% (n=101).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +24.1pp; 95% confidence interval +14.4pp to +33.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

242 instances
3.7%
Library
37.6%
Battlefield
19.0%
Graveyard
5.4%
Exile

Commanders that played this card

in tracked games
Card text
Thousand-Year Storm card

Thousand-Year Storm

{4} {U} {R}
Enchantment
Whenever you cast an instant or sorcery spell, copy it for each other instant and sorcery spell you've cast before it this turn. You may choose new targets for the copies.
Foundations (FDN) · Rare · Illustrated by Dimitar Marinski

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.