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Part of Duskmourn: House of Horror
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Enchantment
·
Duskmourn: House of Horror (DSK)
Card Preview
Threats Around Every Corner
0%
Decklist Inclusion
Times Brought
99
Decks Running
40
In Decks
300
Decklist Inclusion
0%
Format
Card text
Threats Around Every Corner
Enchantment
When this enchantment enters, manifest dread.
Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Duskmourn: House of Horror (DSK)
·
Uncommon
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Illustrated by Andrea Piparo
Final zone distribution
36 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Zimone, Mystery Unraveler
14 decks
-
2
Kadena, Slinking Sorcerer
9 decks
-
3
Kaust, Eyes of the Glade
5 decks
-
4
Vannifar, Evolved Enigma
4 decks
-
5
Yarus, Roar of the Old Gods
4 decks
-
6
Animar, Soul of Elements
1 decks
-
7
Jasmine Boreal of the Seven
1 decks
-
8
Myrkul, Lord of Bones
1 decks
-
9
Yedora, Grave Gardener
1 decks
The "good card" funnel
99 brought · 39 playersBrought to game
99
Ever drawn
30
Reached battlefield
28
Still on board at game end
19
Once cast, 68% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.6pp
Players who cast this card win 28% of the time (n=28) , vs 22% when it never left the library (n=58).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.7pp; 95% confidence interval -12.6pp to +24.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=28
4%
T1
0%
T2
7%
T3
21%
T4
21%
T5
36%
T6-9
11%
T10+
Median
5.0
P25
4
· P75
6
· max
15
On curve
32%
(6 / 28 cast on T4)
Cast same turn as drawn
40%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.