Titania, Protector of Argoth
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Titania, Protector of Argoth
Final zone distribution
195 instancesCommanders that played this card
in tracked games-
1
Hearthhull, the Worldseed
119 decks
-
2
Szarel, Genesis Shepherd
41 decks
-
3
Toph, the First Metalbender
21 decks
-
4
Omnath, Locus of Rage
17 decks
-
5
The Necrobloom
16 decks
-
6
Yuma, Proud Protector
15 decks
-
7
Lord Windgrace
14 decks
-
8
Omnath, Locus of Creation
12 decks
-
9
The Gitrog Monster
10 decks
-
10
Freyalise, Llanowar's Fury
9 decks
The "good card" funnel
804 brought · 361 playersOnce cast, 63% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
Players who cast this card win 32% of the time (n=83) , vs 24% when it never left the library (n=443).
When players drew this card but left it in hand, they won 22% (n=49).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.0pp; 95% confidence interval +2.4pp to +13.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.