Card Preview
Titania's Command
Times Brought
173
Decks Running
87
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Titania's Command
Sorcery
Choose two —
• Exile target player's graveyard. You gain 1 life for each card exiled this way.
• Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle.
• Create two 2/2 green Bear creature tokens.
• Put two +1/+1 counters on each creature you control.
The Brothers' War (BRO)
·
Rare
·
Illustrated by Dominik Mayer
Final zone distribution
45 instances4.4%
Library
6.7%
Battlefield
46.7%
Graveyard
11.1%
Exile
Commanders that played this card
in tracked games-
1
Beorn the Fierce
16 decks
-
2
Ayula, Queen Among Bears
14 decks
-
3
Child of Alara
6 decks
-
4
Codie, Vociferous Codex
6 decks
-
5
Duskana, the Rage Mother
5 decks
-
6
Omnath, Locus of Rage
3 decks
-
7
Witherbloom, the Balancer
3 decks
-
8
Azusa, Lost but Seeking
2 decks
-
9
Hazezon, Shaper of Sand
2 decks
-
10
Nine-Fingers Keene
2 decks
The "good card" funnel
173 brought · 87 playersBrought to game
173
Ever drawn
41
Reached battlefield
24
Still on board at game end
3
≥ -6.0pp
Players who cast this card win 30% of the time (n=22) , vs 24% when it never left the library (n=102).
When players drew this card but left it in hand, they won 25% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.5pp; 95% confidence interval -6.0pp to +17.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=24
0%
T1
0%
T2
8%
T3
13%
T4
17%
T5
50%
T6-9
13%
T10+
Median
6.5
P25
5
· P75
9
· max
11
On curve
50%
(3 / 24 cast on T6)
Cast same turn as drawn
35%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.