Toph, the Blind Bandit card art
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Toph, the Blind Bandit

{2} {G} · Legendary Creature — Human Warrior Ally · Avatar: The Last Airbender (TLA)
1%
Decklist Inclusion
Times Brought
248
Decks Running
137
In Decks
754
Decklist Inclusion
1%
Format
Card text
Toph, the Blind Bandit card

Toph, the Blind Bandit

{2} {G}
Legendary Creature — Human Warrior Ally
When Toph enters, earthbend 2. (Target land you control becomes a 0/0 creature with haste that's still a land. Put two +1/+1 counters on it. When it dies or is exiled, return it to the battlefield tapped.) Toph's power is equal to the number of +1/+1 counters on lands you control.
* / 3
Avatar: The Last Airbender (TLA) · Uncommon · Illustrated by Yueko

Final zone distribution

70 instances
2.9%
Library
38.6%
Battlefield
44.3%
Graveyard
2.9%
Exile

The "good card" funnel

251 brought · 128 players
Brought to game
251
Ever drawn
63
Reached battlefield
54
Still on board at game end
27

Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -11.4pp

Players who cast this card win 20% of the time (n=52) , vs 20% when it never left the library (n=154).

Observed gap -0.2pp; 95% confidence interval -11.4pp to +11.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=54
4%
T1
4%
T2
11%
T3
13%
T4
15%
T5
43%
T6-9
11%
T10+
Median 6.0 P25 4 · P75 7 · max 17
On curve 19% (6 / 54 cast on T3) Cast same turn as drawn 31%
54 of 100 times cast 54%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.