auto_awesome
#24 in Golgari Commander Staples
·
Legendary Planeswalker — Tyvar
·
Kaldheim (KHM)
Live Play Data
Tyvar Kell
2%
Live Inclusion
Times Brought
154
Decks Running
88
Median Cast Turn
5.0
Drawn → Played
77%
Format
First-cast turn
n=24
4%
T1
0%
T2
17%
T3
17%
T4
17%
T5
42%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
7
· max
10
On curve
38%
(4 / 24 cast on T4)
Cast same turn as drawn
42%
The "good card" funnel
154 brought · 86 playersBrought to game
154
Ever drawn
31
Reached battlefield
24
Still on board at game end
13
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -12.8pp
Players who cast this card win 26% of the time (n=19) , vs 20% when it never left the library (n=107).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.7pp; 95% confidence interval -12.8pp to +26.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances36.1%
Battlefield
36.1%
Graveyard
8.3%
Exile
19.4%
Hand
Commanders that played this card
in tracked games-
1
Lathril, Blade of the Elves
42 decks
-
2
High Perfect Morcant
22 decks
-
3
Thranduil, the Elvenking
8 decks
-
4
Maralen, Fae Ascendant
5 decks
-
5
Tyvar the Bellicose
4 decks
-
6
Abomination of Llanowar
1 decks
-
7
Carth the Lion
1 decks
-
8
Jodah, the Unifier
1 decks
-
9
Meren of Clan Nel Toth
1 decks
-
10
Najeela, the Blade-Blossom
1 decks
Card text
Tyvar Kell
Legendary Planeswalker — Tyvar
Elves you control have "
: Add
."
+1: Put a +1/+1 counter on up to one target Elf. Untap it. It gains deathtouch until end of turn.
0: Create a 1/1 green Elf Warrior creature token.
−6: You get an emblem with "Whenever you cast an Elf spell, it gains haste until end of turn and you draw two cards."
Loyalty 3
Kaldheim (KHM)
·
Mythic
·
Illustrated by Chris Rallis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.