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Part of Commander Legends: Battle for Baldur's Gate
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Creature — Crab Ooze Horror
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Commander Legends: Battle for Baldur's Gate (CLB)
Card Preview
Uchuulon
0%
Decklist Inclusion
Times Brought
199
Decks Running
106
In Decks
520
Decklist Inclusion
0%
Format
Card text
Uchuulon
Creature — Crab Ooze Horror
Uchuulon's power is equal to the number of Crabs, Oozes, and/or Horrors you control.
Horrific Symbiosis — At the beginning of your end step, exile up to one target creature card from an opponent's graveyard. If you do, create a token that's a copy of this creature.
* / 4
Commander Legends: Battle for Baldur's Gate (CLB)
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Rare
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Illustrated by Sam Burley
Final zone distribution
59 instances3.4%
Library
30.5%
Battlefield
27.1%
Graveyard
13.6%
Exile
Commanders that played this card
in tracked games-
1
Captain N'ghathrod
51 decks
-
2
Homer, the Hermit
18 decks
-
3
Umbris, Fear Manifest
16 decks
-
4
Uugguu, the Omniplasm
10 decks
-
5
Mimeoplasm, Revered One
3 decks
-
6
Phenax, God of Deception
3 decks
-
7
Haunted One
1 decks
-
8
Kenrith, the Returned King
1 decks
-
9
Leonardo, the Balance
1 decks
-
10
Teysa, Orzhov Scion
1 decks
The "good card" funnel
199 brought · 102 playersBrought to game
199
Ever drawn
48
Reached battlefield
30
Still on board at game end
18
Once cast, 60% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -11.5pp
Players who cast this card win 29% of the time (n=29) , vs 23% when it never left the library (n=120).
When players drew this card but left it in hand, they won 29% (n=18) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +6.6pp; 95% confidence interval -11.5pp to +24.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=30
0%
T1
0%
T2
0%
T3
30%
T4
17%
T5
43%
T6-9
10%
T10+
Median
6.0
P25
4
· P75
7
· max
10
On curve
30%
(9 / 30 cast on T4)
Cast same turn as drawn
28%
30 of 100 times cast
30%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.