auto_awesome
#11 in White Commander Staples
·
Instant
·
The Brothers' War (BRO)
Card Preview
Union of the Third Path
Times Brought
97
Decks Running
44
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Union of the Third Path
Instant
Draw a card, then you gain life equal to the number of cards in your hand.
The Brothers' War (BRO)
·
Common
·
Illustrated by Robin Olausson
Final zone distribution
32 instancesNot enough tracked games yet to show a reliable final-zone breakdown.
Commanders that played this card
in tracked games-
1
Will, Scion of Peace
11 decks
-
2
Hope Estheim
9 decks
-
3
Queza, Augur of Agonies
4 decks
-
4
Bre of Clan Stoutarm
2 decks
-
5
Niv-Mizzet, Ghost Counsel
2 decks
-
6
The Archimandrite
2 decks
-
7
Arahbo, Roar of the World
1 decks
-
8
Arahbo, the First Fang
1 decks
-
9
Arbaaz Mir
1 decks
-
10
Derevi, Empyrial Tactician
1 decks
The "good card" funnel
97 brought · 40 playersBrought to game
97
Ever drawn
27
Reached battlefield
22
Still on board at game end
1
≥ -15.1pp
Players who cast this card win 17% of the time (n=21) , vs 20% when it never left the library (n=55).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -2.9pp; 95% confidence interval -15.1pp to +9.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=22
0%
T1
5%
T2
18%
T3
14%
T4
9%
T5
32%
T6-9
23%
T10+
Median
6.5
P25
4
· P75
9
· max
13
On curve
23%
(4 / 22 cast on T3)
Cast same turn as drawn
32%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.