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Part of Starter Commander Decks
·
Instant
·
Core Set 2021 (M21)
Live Play Data
Unleash Fury
2%
Live Inclusion
Times Brought
438
Decks Running
206
Median Cast Turn
6.5
Drawn → Played
59%
Format
First-cast turn
n=50
0%
T1
2%
T2
8%
T3
8%
T4
16%
T5
54%
T6-9
12%
T10+
Median
6.5
P25
5
· P75
9
· max
16
On curve
2%
(1 / 50 cast on T2)
Cast same turn as drawn
14%
The "good card" funnel
438 brought · 202 playersBrought to game
438
Ever drawn
85
Reached battlefield
50
Still on board at game end
9
≥ +2.1pp
Players who cast this card win 40% of the time (n=45) , vs 24% when it never left the library (n=301).
When players drew this card but left it in hand, they won 12% (n=32).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +16.3pp; 95% confidence interval +2.1pp to +30.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
94 instances2.1%
Library
9.6%
Battlefield
51.1%
Graveyard
7.4%
Exile
Commanders that played this card
in tracked games-
1
Fire Lord Azula
23 decks
-
2
Atarka, World Render
15 decks
-
3
Feather, the Redeemed
15 decks
-
4
Alexios, Deimos of Kosmos
10 decks
-
5
Minsc & Boo, Timeless Heroes
9 decks
-
6
Brion Stoutarm
6 decks
-
7
Karlach, Fury of Avernus
6 decks
-
8
Kratos, God of War
6 decks
-
9
Ojer Axonil, Deepest Might // Temple of Power
6 decks
-
10
Vincent, Vengeful Atoner
5 decks
Card text
Unleash Fury
Instant
Double the power of target creature until end of turn.
Core Set 2021 (M21)
·
Uncommon
·
Illustrated by Izzy
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.