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Vanguard of the Restless card art
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Vanguard of the Restless

{2} {W} · Creature — Spirit Knight · Secrets of Strixhaven Commander (SOC)
0%
Decklist Inclusion
Times Brought
96
Decks Running
68
In Decks
546
Decklist Inclusion
0%
Format
Card text
Vanguard of the Restless card

Vanguard of the Restless

{2} {W}
Creature — Spirit Knight
Flying Spirits you control get +1/+1 for each time you've cast your commander from the command zone this game. Whenever a Spirit you control enters, you may pay {2}{W}. If you do, return this card from your graveyard to the battlefield.
2 / 2
Secrets of Strixhaven Commander (SOC) · Rare · Illustrated by Néstor Ossandón Leal

Final zone distribution

36 instances

Not enough tracked games yet to show a reliable final-zone breakdown.

Commanders that played this card

in tracked games

The "good card" funnel

96 brought · 63 players
Brought to game
96
Ever drawn
34
Reached battlefield
23
Still on board at game end
10

Once cast, 43% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -5.5pp

Players who cast this card win 51% of the time (n=21) , vs 32% when it never left the library (n=57).

Observed gap +19.0pp; 95% confidence interval -5.5pp to +43.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=23
0%
T1
0%
T2
13%
T3
9%
T4
13%
T5
52%
T6-9
13%
T10+
Median 6 P25 5 · P75 9 · max 11
On curve 13% (3 / 23 cast on T3)
23 of 100 times cast 23%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.