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Part of Commander Masters
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#11 in Orzhov Commander Staples
Live Play Data
Vault of Champions
Land
·
Star Trek Commander (TRC)
23%
Live Inclusion
Times Brought
7249
Decks Running
2904
Median Cast Turn
3.0
Drawn → Played
83%
Format
First-cast turn
n=1482
23%
T1
16%
T2
12%
T3
10%
T4
9%
T5
24%
T6-9
6%
T10+
Median
3.0
P25
2
· P75
6
· max
18
Cast same turn as drawn
62%
The "good card" funnel
7252 brought · 1968 playersBrought to game
7252
Ever drawn
1793
Reached battlefield
1482
Still on board at game end
1389
Once cast, 94% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +1.3pp
Players who cast this card win 30% of the time (n=1354) , vs 26% when it never left the library (n=4560).
When players drew this card but left it in hand, they won 37% (n=277).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.9pp; 95% confidence interval +1.3pp to +6.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
2024 instances2.5%
Library
68.6%
Battlefield
12.6%
Graveyard
4.8%
Exile
Commanders that played this card
in tracked games-
1
Edgar Markov
152 decks
-
2
Y'shtola, Night's Blessed
125 decks
-
3
Mr. House, President and CEO
94 decks
-
4
Jin Sakai, Ghost of Tsushima
90 decks
-
5
Kaalia of the Vast
90 decks
-
6
Marneus Calgar
65 decks
-
7
Queen Marchesa
65 decks
-
8
Oloro, Ageless Ascetic
59 decks
-
9
Niv-Mizzet, Ghost Counsel
58 decks
-
10
Teysa Karlov
55 decks
Card text
Vault of Champions
Land
This land enters tapped unless you have two or more opponents.
: Add
or
.
Star Trek Commander (TRC)
·
Rare
·
Illustrated by Pavel Kolomeyets
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 760,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.