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Part of Outlaws of Thunder Junction
·
Creature — Vampire Warlock
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Veinwitch Coven
1%
Live Inclusion
Times Brought
611
Decks Running
310
Median Cast Turn
7
Drawn → Played
60%
Format
First-cast turn
n=81
0%
T1
5%
T2
11%
T3
9%
T4
10%
T5
49%
T6-9
16%
T10+
Median
7
P25
5
· P75
9
· max
14
On curve
16%
(9 / 81 cast on T3)
Cast same turn as drawn
31%
The "good card" funnel
611 brought · 281 playersBrought to game
611
Ever drawn
134
Reached battlefield
81
Still on board at game end
44
Once cast, 54% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -2.4pp
Players who cast this card win 29% of the time (n=75) , vs 21% when it never left the library (n=399).
When players drew this card but left it in hand, they won 17% (n=48).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +8.1pp; 95% confidence interval -2.4pp to +18.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
144 instances4.9%
Library
30.6%
Battlefield
22.9%
Graveyard
9.0%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
163 decks
-
2
Olivia, Opulent Outlaw
23 decks
-
3
Dina, Soul Steeper
21 decks
-
4
Edgar Markov
14 decks
-
5
Blech, Loafing Pest
7 decks
-
6
Sheoldred, the Apocalypse
7 decks
-
7
Vito, Thorn of the Dusk Rose
6 decks
-
8
Amalia Benavides Aguirre
4 decks
-
9
Beledros Witherbloom
4 decks
-
10
Gorma, the Gullet
4 decks
Card text
Veinwitch Coven
Creature — Vampire Warlock
Menace
Whenever you gain life, you may pay
. If you do, return target creature card from your graveyard to your hand.
3 / 3
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Caio Monteiro
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.