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Part of Outlaws of Thunder Junction
·
Creature — Vampire Warlock
·
Secrets of Strixhaven Commander (SOC)
Card Preview
Veinwitch Coven
1%
Decklist Inclusion
Times Brought
252
Decks Running
142
In Decks
987
Decklist Inclusion
1%
Format
Card text
Veinwitch Coven
Creature — Vampire Warlock
Menace
Whenever you gain life, you may pay
. If you do, return target creature card from your graveyard to your hand.
3 / 3
Secrets of Strixhaven Commander (SOC)
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Rare
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Illustrated by Caio Monteiro
Final zone distribution
58 instances1.7%
Library
34.5%
Battlefield
19.0%
Graveyard
5.2%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
84 decks
-
2
Olivia, Opulent Outlaw
10 decks
-
3
Dina, Soul Steeper
9 decks
-
4
Edgar Markov
6 decks
-
5
Blech, Loafing Pest
4 decks
-
6
Vito, Thorn of the Dusk Rose
4 decks
-
7
Amalia Benavides Aguirre
3 decks
-
8
Beledros Witherbloom
2 decks
-
9
Liesa, Shroud of Dusk
2 decks
-
10
Oloro, Ageless Ascetic
2 decks
The "good card" funnel
252 brought · 132 playersBrought to game
252
Ever drawn
56
Reached battlefield
31
Still on board at game end
20
Once cast, 65% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -5.1pp
Players who cast this card win 34% of the time (n=29) , vs 21% when it never left the library (n=175).
When players drew this card but left it in hand, they won 13% (n=24) — about the same as leaving it in the library. Those players survived long enough to draw it, so the gap above is about the card resolving, not just about surviving.
Observed gap +12.2pp; 95% confidence interval -5.1pp to +29.5pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=31
0%
T1
3%
T2
10%
T3
3%
T4
16%
T5
55%
T6-9
13%
T10+
Median
7
P25
5
· P75
9
· max
12
On curve
13%
(3 / 31 cast on T3)
Cast same turn as drawn
27%
31 of 100 times cast
31%
Full analysis unlocks as more games are tracked. Stats refresh nightly.
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 650,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.