Live Play Data
Verdant Embrace
0%
Live Inclusion
Times Brought
137
Decks Running
59
Median Cast Turn
—
Drawn → Played
52%
Format
First-cast turn
n=17Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
137 brought · 59 playersBrought to game
137
Ever drawn
33
Reached battlefield
17
Still on board at game end
11
≥ -15.3pp
Players who cast this card win 35% of the time (n=15) , vs 23% when it never left the library (n=94).
When players drew this card but left it in hand, they won 22% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.4pp; 95% confidence interval -15.3pp to +40.1pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
36 instances30.6%
Battlefield
30.6%
Graveyard
38.9%
Hand
Commanders that played this card
in tracked games-
1
Shroofus Sproutsire
21 decks
-
2
Slimefoot, the Stowaway
10 decks
-
3
Ellivere of the Wild Court
8 decks
-
4
Galea, Kindler of Hope
6 decks
-
5
Chatterfang, Squirrel General
2 decks
-
6
Galadriel, Light of Valinor
2 decks
-
7
Arwen, Weaver of Hope
1 decks
-
8
Blor the Impervious
1 decks
-
9
Byrke, Long Ear of the Law
1 decks
-
10
Ghave, Guru of Spores
1 decks
Card text
Verdant Embrace
Enchantment — Aura
Enchant creature
Enchanted creature gets +3/+3 and has "At the beginning of each upkeep, create a 1/1 green Saproling creature token."
Forgotten Realms Commander (AFC)
·
Rare
·
Illustrated by Stephen Tappin
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.