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Vizier of Tumbling Sands card art
Live Play Data

Vizier of Tumbling Sands

{2} {U} · Creature — Human Cleric · Commander Masters (CMM)
1%
Live Inclusion
Times Brought
218
Decks Running
114
Median Cast Turn
6
Drawn → Played
41%
Format

First-cast turn

n=29
0%
T1
7%
T2
14%
T3
3%
T4
14%
T5
55%
T6-9
7%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 21% (4 / 29 cast on T3) Cast same turn as drawn 36%

The "good card" funnel

218 brought · 110 players
Brought to game
218
Ever drawn
70
Reached battlefield
29
Still on board at game end
11

Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ +5.6pp

Players who cast this card win 41% of the time (n=28) , vs 18% when it never left the library (n=130).

When players drew this card but left it in hand, they won 41% (n=40).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +23.6pp; 95% confidence interval +5.6pp to +41.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

76 instances
2.6%
Library
14.5%
Battlefield
34.2%
Graveyard
9.2%
Exile

Commanders that played this card

in tracked games
Card text
Vizier of Tumbling Sands card

Vizier of Tumbling Sands

{2} {U}
Creature — Human Cleric
{T}: Untap another target permanent. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.) When you cycle this card, untap target permanent.
1 / 3
Commander Masters (CMM) · Common · Illustrated by Josu Hernaiz

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.