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Part of Commander Masters
·
Creature — Human Cleric
·
Commander Masters (CMM)
: Untap another target permanent.
Cycling 
(
, Discard this card: Draw a card.)
When you cycle this card, untap target permanent.
Live Play Data
Vizier of Tumbling Sands
1%
Live Inclusion
Times Brought
322
Decks Running
157
Median Cast Turn
6
Drawn → Played
46%
Format
First-cast turn
n=47
0%
T1
6%
T2
13%
T3
6%
T4
17%
T5
47%
T6-9
11%
T10+
Median
6
P25
4
· P75
8
· max
14
On curve
19%
(6 / 47 cast on T3)
Cast same turn as drawn
40%
The "good card" funnel
322 brought · 153 playersBrought to game
322
Ever drawn
102
Reached battlefield
47
Still on board at game end
18
Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +3.6pp
Players who cast this card win 39% of the time (n=44) , vs 21% when it never left the library (n=191).
When players drew this card but left it in hand, they won 43% (n=55).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +18.1pp; 95% confidence interval +3.6pp to +32.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances2.7%
Library
15.9%
Battlefield
35.4%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Gavi, Nest Warden
11 decks
-
2
Captain America, Living Legend
8 decks
-
3
Whtz, the Bibliophile
8 decks
-
4
Ellie and Alan, Paleontologists
6 decks
-
5
Jhoira, Ageless Innovator
5 decks
-
6
Alaundo the Seer
4 decks
-
7
Araumi of the Dead Tide
4 decks
-
8
Codie, Vociferous Codex
4 decks
-
9
Shorikai, Genesis Engine
4 decks
-
10
Will, Scion of Peace
4 decks
Card text
Vizier of Tumbling Sands
Creature — Human Cleric
1 / 3
Commander Masters (CMM)
·
Common
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Illustrated by Josu Hernaiz
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 730,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.