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Part of Commander Masters
·
Instant
·
Commander Masters (CMM)
Live Play Data
Wake the Dead
0%
Live Inclusion
Times Brought
208
Decks Running
102
Median Cast Turn
—
Drawn → Played
38%
Format
First-cast turn
n=16Not enough observed casts yet to show a reliable distribution.
The "good card" funnel
208 brought · 97 playersBrought to game
208
Ever drawn
42
Reached battlefield
16
Still on board at game end
3
≥ -17.4pp
Players who cast this card win 30% of the time (n=15) , vs 24% when it never left the library (n=141).
When players drew this card but left it in hand, they won 38% (n=26).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +6.1pp; 95% confidence interval -17.4pp to +29.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
54 instances3.7%
Library
5.6%
Battlefield
48.1%
Graveyard
42.6%
Hand
Commanders that played this card
in tracked games-
1
Bartolomé del Presidio
14 decks
-
2
Avacyn, Angel of Horror
9 decks
-
3
Ob Nixilis of the Black Oath
7 decks
-
4
Syr Konrad, the Grim
6 decks
-
5
Meren of Clan Nel Toth
5 decks
-
6
Shirei, Shizo's Caretaker
4 decks
-
7
Uugguu, the Omniplasm
4 decks
-
8
Be'lakor, the Dark Master
3 decks
-
9
Homer, the Hermit
3 decks
-
10
Edgar Markov
2 decks
Card text
Wake the Dead
Instant
Cast this spell only during combat on an opponent's turn.
Return X target creature cards from your graveyard to the battlefield. Sacrifice those creatures at the beginning of the next end step.
Commander Masters (CMM)
·
Rare
·
Illustrated by Christopher Moeller
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.