Live Play Data
Walk the Aeons
0%
Live Inclusion
Times Brought
145
Decks Running
63
Median Cast Turn
7.0
Drawn → Played
67%
Format
First-cast turn
n=22
0%
T1
0%
T2
0%
T3
5%
T4
5%
T5
82%
T6-9
9%
T10+
Median
7.0
P25
6
· P75
8
· max
16
On curve
32%
(5 / 22 cast on T6)
Cast same turn as drawn
25%
The "good card" funnel
145 brought · 58 playersBrought to game
145
Ever drawn
33
Reached battlefield
22
Still on board at game end
4
≥ -7.1pp
Players who cast this card win 40% of the time (n=21) , vs 27% when it never left the library (n=91).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +13.6pp; 95% confidence interval -7.1pp to +34.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
37 instances2.7%
Library
10.8%
Battlefield
54.1%
Graveyard
8.1%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
8 decks
-
2
Edric, Spymaster of Trest
4 decks
-
3
Narset, Enlightened Master
4 decks
-
4
Gandalf, Party Guest
3 decks
-
5
Ashling, Rekindled // Ashling, Rimebound
2 decks
-
6
Imoti, Celebrant of Bounty
2 decks
-
7
Jin-Gitaxias // The Great Synthesis
2 decks
-
8
Kang Prime
2 decks
-
9
Sen Triplets
2 decks
-
10
The Emperor of Palamecia // The Lord Master of Hell
2 decks
Card text
Walk the Aeons
Sorcery
Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.
Time Spiral Remastered (TSR)
·
Rare
·
Illustrated by Jeremy Jarvis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 690,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.