Live Play Data
Walk the Aeons
0%
Live Inclusion
Times Brought
159
Decks Running
72
Median Cast Turn
7.0
Drawn → Played
63%
Format
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
4%
T4
4%
T5
79%
T6-9
13%
T10+
Median
7.0
P25
6
· P75
8
· max
16
On curve
29%
(5 / 24 cast on T6)
Cast same turn as drawn
27%
The "good card" funnel
159 brought · 67 playersBrought to game
159
Ever drawn
38
Reached battlefield
24
Still on board at game end
5
≥ -4.9pp
Players who cast this card win 41% of the time (n=23) , vs 26% when it never left the library (n=99).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +15.0pp; 95% confidence interval -4.9pp to +34.9pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
42 instances2.4%
Library
11.9%
Battlefield
50.0%
Graveyard
7.1%
Exile
Commanders that played this card
in tracked games-
1
Aesi, Tyrant of Gyre Strait
13 decks
-
2
Edric, Spymaster of Trest
4 decks
-
3
Eluge, the Shoreless Sea
4 decks
-
4
Narset, Enlightened Master
4 decks
-
5
Gandalf, Party Guest
3 decks
-
6
Kang Prime
3 decks
-
7
Ashling, Rekindled // Ashling, Rimebound
2 decks
-
8
Imoti, Celebrant of Bounty
2 decks
-
9
Jin-Gitaxias // The Great Synthesis
2 decks
-
10
Sen Triplets
2 decks
Card text
Walk the Aeons
Sorcery
Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Target player takes an extra turn after this one.
Time Spiral Remastered (TSR)
·
Rare
·
Illustrated by Jeremy Jarvis
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 720,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.