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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Wave of Reckoning
1%
Live Inclusion
Times Brought
277
Decks Running
152
Median Cast Turn
8.0
Drawn → Played
57%
Format
First-cast turn
n=32
0%
T1
0%
T2
0%
T3
0%
T4
3%
T5
69%
T6-9
28%
T10+
Median
8.0
P25
7
· P75
10
· max
19
On curve
3%
(1 / 32 cast on T5)
Cast same turn as drawn
39%
The "good card" funnel
277 brought · 142 playersBrought to game
277
Ever drawn
56
Reached battlefield
32
Still on board at game end
6
≥ -16.4pp
Players who cast this card win 27% of the time (n=32) , vs 27% when it never left the library (n=174).
When players drew this card but left it in hand, they won 43% (n=22).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +0.4pp; 95% confidence interval -16.4pp to +17.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
67 instances9.0%
Battlefield
55.2%
Graveyard
9.0%
Exile
26.9%
Hand
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
57 decks
-
2
Anti-Venom, Horrifying Healer
33 decks
-
3
Arcades, the Strategist
19 decks
-
4
Felothar the Steadfast
13 decks
-
5
Betor, Kin to All
6 decks
-
6
Doran, Besieged by Time
6 decks
-
7
Doran, the Siege Tower
6 decks
-
8
Kynaios and Tiro of Meletis
4 decks
-
9
Cecil, Dark Knight // Cecil, Redeemed Paladin
1 decks
-
10
Hercules, Olympian Hero
1 decks
Card text
Wave of Reckoning
Sorcery
Each creature deals damage to itself equal to its power.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Cristi Balanescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.