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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven Commander (SOC)
Live Play Data
Wave of Reckoning
1%
Live Inclusion
Times Brought
454
Decks Running
237
Median Cast Turn
8.0
Drawn → Played
64%
Format
First-cast turn
n=60
0%
T1
0%
T2
2%
T3
0%
T4
7%
T5
72%
T6-9
20%
T10+
Median
8.0
P25
6
· P75
9
· max
19
On curve
8%
(4 / 60 cast on T5)
Cast same turn as drawn
29%
The "good card" funnel
454 brought · 219 playersBrought to game
454
Ever drawn
94
Reached battlefield
60
Still on board at game end
7
≥ -5.9pp
Players who cast this card win 31% of the time (n=57) , vs 24% when it never left the library (n=291).
When players drew this card but left it in hand, they won 44% (n=31).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +7.1pp; 95% confidence interval -5.9pp to +20.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
113 instances0.9%
Library
6.2%
Battlefield
61.1%
Graveyard
8.8%
Exile
Commanders that played this card
in tracked games-
1
Quintorius, History Chaser
88 decks
-
2
Anti-Venom, Horrifying Healer
51 decks
-
3
Arcades, the Strategist
32 decks
-
4
Felothar the Steadfast
20 decks
-
5
Doran, Besieged by Time
9 decks
-
6
Doran, the Siege Tower
8 decks
-
7
Betor, Kin to All
7 decks
-
8
Kynaios and Tiro of Meletis
6 decks
-
9
Rune-Tail, Kitsune Ascendant // Rune-Tail's Essence
2 decks
-
10
Tymna the Weaver
2 decks
Card text
Wave of Reckoning
Sorcery
Each creature deals damage to itself equal to its power.
Secrets of Strixhaven Commander (SOC)
·
Rare
·
Illustrated by Cristi Balanescu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.