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Part of Starter Commander Decks
·
Instant
·
Commander Legends (CMR)
Live Play Data
Wild Ricochet
1%
Live Inclusion
Times Brought
504
Decks Running
228
Median Cast Turn
8.0
Drawn → Played
38%
Format
First-cast turn
n=42
2%
T1
2%
T2
2%
T3
0%
T4
12%
T5
50%
T6-9
31%
T10+
Median
8.0
P25
6
· P75
10
· max
16
On curve
7%
(0 / 42 cast on T4)
Cast same turn as drawn
22%
The "good card" funnel
504 brought · 205 playersBrought to game
504
Ever drawn
110
Reached battlefield
42
Still on board at game end
6
≥ -9.6pp
Players who cast this card win 26% of the time (n=35) , vs 21% when it never left the library (n=329).
When players drew this card but left it in hand, they won 22% (n=59).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.4pp; 95% confidence interval -9.6pp to +20.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
125 instances5.6%
Library
4.8%
Battlefield
37.6%
Graveyard
5.6%
Exile
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
43 decks
-
2
The Scarlet Witch
9 decks
-
3
Krenko, Mob Boss
8 decks
-
4
Alexios, Deimos of Kosmos
6 decks
-
5
Norin the Wary
6 decks
-
6
The Lord of Pain
6 decks
-
7
Toph, the First Metalbender
5 decks
-
8
Wyleth, Soul of Steel
5 decks
-
9
Queen Marchesa
4 decks
-
10
Smaug the Magnificent
4 decks
Card text
Wild Ricochet
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Commander Legends (CMR)
·
Rare
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.