collections_bookmark
Part of Starter Commander Decks
·
Instant
·
Commander Legends (CMR)
Live Play Data
Wild Ricochet
1%
Live Inclusion
Times Brought
366
Decks Running
171
Median Cast Turn
7.5
Drawn → Played
41%
Format
First-cast turn
n=34
3%
T1
3%
T2
0%
T3
0%
T4
12%
T5
50%
T6-9
32%
T10+
Median
7.5
P25
6
· P75
11
· max
16
On curve
6%
(0 / 34 cast on T4)
Cast same turn as drawn
21%
The "good card" funnel
366 brought · 153 playersBrought to game
366
Ever drawn
83
Reached battlefield
34
Still on board at game end
3
≥ -13.4pp
Players who cast this card win 23% of the time (n=28) , vs 20% when it never left the library (n=228).
When players drew this card but left it in hand, they won 20% (n=41).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +2.9pp; 95% confidence interval -13.4pp to +19.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
97 instances6.2%
Library
3.1%
Battlefield
39.2%
Graveyard
6.2%
Exile
Commanders that played this card
in tracked games-
1
Kardur, Doomscourge
32 decks
-
2
The Scarlet Witch
7 decks
-
3
Krenko, Mob Boss
6 decks
-
4
The Lord of Pain
5 decks
-
5
Toph, the First Metalbender
5 decks
-
6
Wyleth, Soul of Steel
5 decks
-
7
Queen Marchesa
4 decks
-
8
Alexios, Deimos of Kosmos
3 decks
-
9
Ian Malcolm, Chaotician
3 decks
-
10
Kaervek the Merciless
3 decks
Card text
Wild Ricochet
Instant
You may choose new targets for target instant or sorcery spell. Then copy that spell. You may choose new targets for the copy.
Commander Legends (CMR)
·
Rare
·
Illustrated by Dan Murayama Scott
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 710,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.