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Wilson, Refined Grizzly card art
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Wilson, Refined Grizzly

{1} {G} · Legendary Creature — Bear Warrior · Commander Legends: Battle for Baldur's Gate (CLB)
0%
Decklist Inclusion
Times Brought
141
Decks Running
74
In Decks
489
Decklist Inclusion
0%
Format
Card text
Wilson, Refined Grizzly card

Wilson, Refined Grizzly

{1} {G}
Legendary Creature — Bear Warrior
This spell can't be countered. Reach, vigilance, trample Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Choose a Background (You can have a Background as a second commander.)
2 / 2
Commander Legends: Battle for Baldur's Gate (CLB) · Uncommon · Illustrated by Ilse Gort

Final zone distribution

59 instances
45.8%
Battlefield
30.5%
Graveyard
1.7%
Exile
13.6%
Hand

Commanders that played this card

in tracked games

The "good card" funnel

141 brought · 77 players
Brought to game
141
Ever drawn
35
Reached battlefield
26
Still on board at game end
27

Once cast, 38% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -0.4pp

Players who cast this card win 41% of the time (n=25) , vs 21% when it never left the library (n=75).

Observed gap +20.3pp; 95% confidence interval -0.4pp to +41.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

First-cast turn

n=26
4%
T1
23%
T2
4%
T3
0%
T4
15%
T5
50%
T6-9
4%
T10+
Median 6.0 P25 2 · P75 7 · max 10
On curve 27% (6 / 26 cast on T2) Cast same turn as drawn 24%
26 of 100 times cast 26%

Full analysis unlocks as more games are tracked. Stats refresh nightly.

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Basic play counts appear once a card reaches 100 tracked games; the full deep-dive page needs a larger, more diverse sample (at least 300 tracked games played by 10 or more different pilots, with no single pilot over 40 percent of the copies). Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 660,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.