collections_bookmark Part of Murders at Karlov Manor
Wispdrinker Vampire card art
Live Play Data

Wispdrinker Vampire

{2} {W} {B} · Creature — Vampire Rogue · Murders at Karlov Manor (MKM)
1%
Live Inclusion
Times Brought
133
Decks Running
64
Median Cast Turn
6
Drawn → Played
74%
Format

First-cast turn

n=23
0%
T1
4%
T2
0%
T3
13%
T4
22%
T5
52%
T6-9
9%
T10+
Median 6 P25 5 · P75 8 · max 14
On curve 17% (3 / 23 cast on T4) Cast same turn as drawn 17%

The "good card" funnel

133 brought · 60 players
Brought to game
133
Ever drawn
31
Reached battlefield
23
Still on board at game end
12

Once cast, 52% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -25.8pp

Players who cast this card win 26% of the time (n=21) , vs 31% when it never left the library (n=76).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap -5.1pp; 95% confidence interval -25.8pp to +15.7pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

35 instances
34.3%
Battlefield
28.6%
Graveyard
11.4%
Exile
25.7%
Hand

Commanders that played this card

in tracked games
Card text
Wispdrinker Vampire card

Wispdrinker Vampire

{2} {W} {B}
Creature — Vampire Rogue
Flying Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.
2 / 4
Murders at Karlov Manor (MKM) · Uncommon · Illustrated by Zara Alfonso

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.