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Witherbloom, the Balancer card art
Live Play Data

Witherbloom, the Balancer

{6} {B} {G} · Legendary Creature — Elder Dragon · Secrets of Strixhaven (SOS)
3%
Live Inclusion
Times Brought
217
Decks Running
88
Median Cast Turn
7.0
Drawn → Played
67%
Format

First-cast turn

n=30
0%
T1
0%
T2
0%
T3
3%
T4
23%
T5
57%
T6-9
17%
T10+
Median 7.0 P25 5 · P75 8 · max 11
On curve 77% (5 / 30 cast on T8) Cast same turn as drawn 20%

The "good card" funnel

217 brought · 81 players
Brought to game
217
Ever drawn
45
Reached battlefield
30
Still on board at game end
81

Once cast, 67% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.

≥ -14.5pp

Players who cast this card win 46% of the time (n=28) , vs 40% when it never left the library (n=113).

Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.

Observed gap +5.1pp; 95% confidence interval -14.5pp to +24.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.

Final zone distribution

142 instances
0.7%
Library
57.0%
Battlefield
9.9%
Graveyard
1.4%
Exile

Commanders that played this card

in tracked games
Card text
Witherbloom, the Balancer card

Witherbloom, the Balancer

{6} {B} {G}
Legendary Creature — Elder Dragon
Affinity for creatures (This spell costs {1} less to cast for each creature you control.) Flying, deathtouch Instant and sorcery spells you cast have affinity for creatures.
5 / 5
Secrets of Strixhaven (SOS) · Mythic · Illustrated by Chris Rahn

Frequently Asked

Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.