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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Withering Curse
0%
Live Inclusion
Times Brought
253
Decks Running
118
Median Cast Turn
8
Drawn → Played
45%
Format
First-cast turn
n=25
0%
T1
0%
T2
8%
T3
12%
T4
4%
T5
60%
T6-9
16%
T10+
Median
8
P25
6
· P75
8
· max
16
On curve
8%
(2 / 25 cast on T3)
Cast same turn as drawn
16%
The "good card" funnel
253 brought · 109 playersBrought to game
253
Ever drawn
56
Reached battlefield
25
Still on board at game end
2
≥ -20.2pp
Players who cast this card win 18% of the time (n=24) , vs 22% when it never left the library (n=165).
When players drew this card but left it in hand, they won 26% (n=28).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -4.7pp; 95% confidence interval -20.2pp to +10.8pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
71 instances4.2%
Library
2.8%
Battlefield
47.9%
Graveyard
9.9%
Exile
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
13 decks
-
2
Dina, Essence Brewer
10 decks
-
3
Oloro, Ageless Ascetic
10 decks
-
4
Y'shtola, Night's Blessed
9 decks
-
5
Betor, Ancestor's Voice
7 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
6 decks
-
7
Dina, Soul Steeper
4 decks
-
8
Moseo, Vein's New Dean
4 decks
-
9
Bob, Reluctant HYDRA Agent
3 decks
-
10
Sheoldred, the Apocalypse
3 decks
Card text
Withering Curse
Sorcery
All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Tuan Duong Chu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.