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Part of Secrets of Strixhaven
·
Sorcery
·
Secrets of Strixhaven (SOS)
Live Play Data
Withering Curse
0%
Live Inclusion
Times Brought
338
Decks Running
141
Median Cast Turn
8.0
Drawn → Played
44%
Format
First-cast turn
n=34
0%
T1
0%
T2
3%
T3
9%
T4
6%
T5
62%
T6-9
21%
T10+
Median
8.0
P25
6
· P75
9
· max
16
On curve
3%
(1 / 34 cast on T3)
Cast same turn as drawn
26%
The "good card" funnel
338 brought · 132 playersBrought to game
338
Ever drawn
77
Reached battlefield
34
Still on board at game end
2
≥ -21.2pp
Players who cast this card win 18% of the time (n=33) , vs 26% when it never left the library (n=226).
When players drew this card but left it in hand, they won 35% (n=42).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap -7.8pp; 95% confidence interval -21.2pp to +5.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
95 instances3.2%
Library
2.1%
Battlefield
52.6%
Graveyard
8.4%
Exile
Commanders that played this card
in tracked games-
1
Blech, Loafing Pest
14 decks
-
2
Oloro, Ageless Ascetic
13 decks
-
3
Dina, Essence Brewer
11 decks
-
4
Y'shtola, Night's Blessed
10 decks
-
5
Betor, Ancestor's Voice
9 decks
-
6
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
7 decks
-
7
Bob, Reluctant HYDRA Agent
5 decks
-
8
Niv-Mizzet, Ghost Counsel
5 decks
-
9
Dina, Soul Steeper
4 decks
-
10
Moseo, Vein's New Dean
4 decks
Card text
Withering Curse
Sorcery
All creatures get -2/-2 until end of turn.
Infusion — If you gained life this turn, destroy all creatures instead.
Secrets of Strixhaven (SOS)
·
Mythic
·
Illustrated by Tuan Duong Chu
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 780,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.