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Part of Tarkir Dragonstorm
·
Sorcery
·
Tarkir: Dragonstorm (TDM)
Live Play Data
Worthy Cost
0%
Live Inclusion
Times Brought
160
Decks Running
76
Median Cast Turn
6.5
Drawn → Played
51%
Format
First-cast turn
n=24
0%
T1
0%
T2
0%
T3
13%
T4
17%
T5
63%
T6-9
8%
T10+
Median
6.5
P25
5
· P75
8
· max
13
On curve
0%
(0 / 24 cast on T1)
Cast same turn as drawn
29%
The "good card" funnel
160 brought · 70 playersBrought to game
160
Ever drawn
47
Reached battlefield
24
Still on board at game end
0
≥ -14.6pp
Players who cast this card win 26% of the time (n=21) , vs 21% when it never left the library (n=101).
When players drew this card but left it in hand, they won 25% (n=19).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +5.2pp; 95% confidence interval -14.6pp to +25.0pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
49 instances2.0%
Library
53.1%
Graveyard
4.1%
Exile
40.8%
Hand
Commanders that played this card
in tracked games-
1
Teval, the Balanced Scale
5 decks
-
2
Zurgo, Thunder's Decree
5 decks
-
3
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
4 decks
-
4
Caesar, Legion's Emperor
3 decks
-
5
Lathril, Blade of the Elves
3 decks
-
6
Tergrid, God of Fright // Tergrid's Lantern
3 decks
-
7
Zurgo Stormrender
3 decks
-
8
Jenova, Ancient Calamity
2 decks
-
9
Kotis, the Fangkeeper
2 decks
-
10
Meren of Clan Nel Toth
2 decks
Card text
Worthy Cost
Sorcery
As an additional cost to cast this spell, sacrifice a creature.
Exile target creature or planeswalker.
Tarkir: Dragonstorm (TDM)
·
Common
·
Illustrated by Andrew Mar
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.