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Part of Commander Masters
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Legendary Creature — Aetherborn Vampire
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Secrets of Strixhaven Commander (SOC)
Live Play Data
Yahenni, Undying Partisan
3%
Live Inclusion
Times Brought
1652
Decks Running
792
Median Cast Turn
6.0
Drawn → Played
69%
Format
First-cast turn
n=250
1%
T1
6%
T2
12%
T3
12%
T4
11%
T5
42%
T6-9
16%
T10+
Median
6.0
P25
4
· P75
9
· max
19
On curve
19%
(29 / 250 cast on T3)
Cast same turn as drawn
27%
The "good card" funnel
1652 brought · 700 playersBrought to game
1652
Ever drawn
359
Reached battlefield
248
Still on board at game end
158
Once cast, 64% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -1.2pp
Players who cast this card win 28% of the time (n=229) , vs 24% when it never left the library (n=1078).
When players drew this card but left it in hand, they won 17% (n=102).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +4.7pp; 95% confidence interval -1.2pp to +10.6pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
403 instances0.7%
Library
39.2%
Battlefield
27.8%
Graveyard
8.7%
Exile
Commanders that played this card
in tracked games-
1
Dina, Essence Brewer
156 decks
-
2
Edgar Markov
112 decks
-
3
Clavileño, First of the Blessed
46 decks
-
4
Zurgo Stormrender
46 decks
-
5
Teysa Karlov
30 decks
-
6
Marchesa, the Black Rose
23 decks
-
7
Sephiroth, Fabled SOLDIER // Sephiroth, One-Winged Angel
21 decks
-
8
Shadow the Hedgehog
21 decks
-
9
Meren of Clan Nel Toth
19 decks
-
10
Avacyn, Angel of Horror
15 decks
Card text
Yahenni, Undying Partisan
Legendary Creature — Aetherborn Vampire
Haste
Whenever a creature an opponent controls dies, put a +1/+1 counter on Yahenni.
Sacrifice another creature: Yahenni gains indestructible until end of turn.
2 / 2
Secrets of Strixhaven Commander (SOC)
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Rare
·
Illustrated by Lius Lasahido
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 740,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.