Card Preview
Yoshimaru, Ever Faithful
Times Brought
128
Decks Running
71
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Yoshimaru, Ever Faithful
Legendary Creature — Dog
Whenever another legendary permanent you control enters, put a +1/+1 counter on Yoshimaru.
Partner (You can have two commanders if both have partner.)
1 / 1
Neon Dynasty Commander (NEC)
·
Mythic
·
Illustrated by Ilse Gort
Final zone distribution
31 instances3.2%
Library
41.9%
Battlefield
29.0%
Graveyard
12.9%
Exile
Commanders that played this card
in tracked games-
1
Rin and Seri, Inseparable
18 decks
-
2
Jodah, the Unifier
15 decks
-
3
Ardbert, Warrior of Darkness
7 decks
-
4
Dihada, Binder of Wills
6 decks
-
5
Dogmeat, Ever Loyal
4 decks
-
6
Sisay, Weatherlight Captain
2 decks
-
7
Whtz, the Bibliophile
2 decks
-
8
Elena, Turk Recruit
1 decks
-
9
Esika, God of the Tree // The Prismatic Bridge
1 decks
-
10
Jedit Ojanen, Mercenary
1 decks
The "good card" funnel
128 brought · 69 playersBrought to game
128
Ever drawn
30
Reached battlefield
26
Still on board at game end
13
Once cast, 50% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -8.1pp
Players who cast this card win 28% of the time (n=23) , vs 25% when it never left the library (n=79).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +3.6pp; 95% confidence interval -8.1pp to +15.3pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=64
61%
T1
13%
T2
3%
T3
8%
T4
5%
T5
8%
T6-9
3%
T10+
Median
1.0
P25
1
· P75
3
· max
15
On curve
61%
(39 / 64 cast on T1)
Cast same turn as drawn
70%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.