Live Play Data
Zhur-Taa Druid
2%
Live Inclusion
Times Brought
163
Decks Running
88
Median Cast Turn
3
Drawn → Played
66%
Format
First-cast turn
n=27
19%
T1
26%
T2
19%
T3
7%
T4
11%
T5
19%
T6-9
0%
T10+
Median
3
P25
2
· P75
5
· max
8
On curve
44%
(7 / 27 cast on T2)
Cast same turn as drawn
36%
The "good card" funnel
163 brought · 80 playersBrought to game
163
Ever drawn
41
Reached battlefield
27
Still on board at game end
16
Once cast, 59% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ -6.9pp
Players who cast this card win 35% of the time (n=26) , vs 22% when it never left the library (n=103).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +12.3pp; 95% confidence interval -6.9pp to +31.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
45 instances2.2%
Library
35.6%
Battlefield
28.9%
Graveyard
4.4%
Exile
Commanders that played this card
in tracked games-
1
Indoraptor, the Perfect Hybrid
21 decks
-
2
Yurlok of Scorch Thrash
13 decks
-
3
Ruric Thar, the Unbowed
11 decks
-
4
Raggadragga, Goreguts Boss
7 decks
-
5
Anzrag, the Quake-Mole
4 decks
-
6
Absorbing Man and Titania
2 decks
-
7
Klothys, God of Destiny
2 decks
-
8
Kresh the Bloodbraided
2 decks
-
9
Saskia the Unyielding
2 decks
-
10
Wildsear, Scouring Maw
2 decks
Card text
Zhur-Taa Druid
Creature — Human Druid
1 / 1
Commander 2016 (C16)
·
Common
·
Illustrated by Mark Winters
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 680,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.