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Part of Commander Masters
·
Legendary Creature — Dinosaur
·
Commander Masters (CMM)
Live Play Data
Zilortha, Strength Incarnate
0%
Live Inclusion
Times Brought
129
Decks Running
44
Median Cast Turn
5.0
Drawn → Played
68%
Format
First-cast turn
n=76
1%
T1
0%
T2
14%
T3
24%
T4
17%
T5
39%
T6-9
4%
T10+
Median
5.0
P25
4
· P75
7
· max
11
On curve
57%
(13 / 76 cast on T5)
The "good card" funnel
129 brought · 47 playersBrought to game
129
Ever drawn
31
Reached battlefield
21
Still on board at game end
10
Once cast, 48% of this card is still on the battlefield at game end. This reflects how often it survives removal, not just whether it's a permanent.
≥ +15.8pp
Players who cast this card win 53% of the time (n=20) , vs 15% when it never left the library (n=81).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +37.1pp; 95% confidence interval +15.8pp to +58.4pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
Final zone distribution
34 instances29.4%
Battlefield
29.4%
Graveyard
14.7%
Exile
26.5%
Hand
Commanders that played this card
in tracked games-
1
Illuna, Apex of Wishes
4 decks
-
2
Anzrag, the Quake-Mole
3 decks
-
3
Atla Palani, Nest Tender
3 decks
-
4
Blue, Loyal Raptor
3 decks
-
5
Coram, the Undertaker
3 decks
-
6
Owen Grady, Raptor Trainer
3 decks
-
7
Gishath, Sun's Avatar
2 decks
-
8
Jodah, the Unifier
2 decks
-
9
Ramos, Dragon Engine
2 decks
-
10
Zacama, Primal Calamity
2 decks
Card text
Zilortha, Strength Incarnate
Legendary Creature — Dinosaur
Trample
Lethal damage dealt to creatures you control is determined by their power rather than their toughness.
7 / 3
Commander Masters (CMM)
·
Rare
·
Illustrated by Chase Stone
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 750,000+ Commander games overall, and this card-level play data comes from the Playgroup Live seats playing virtual cards, a subset of that corpus.