Card Preview
Zuko's Exile
Times Brought
180
Decks Running
102
In Decks
—
Decklist Inclusion
—
Format
Showing 1v1 (duel) data only. 1v1 is a different format from multiplayer Commander, so these numbers are not comparable.
Card text
Zuko's Exile
Instant — Lesson
Exile target artifact, creature, or enchantment. Its controller creates a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Avatar: The Last Airbender (TLA)
·
Common
·
Illustrated by Eiji Kaneda
Final zone distribution
40 instances7.5%
Battlefield
45.0%
Graveyard
5.0%
Exile
42.5%
Hand
Commanders that played this card
in tracked games-
1
Iroh, Grand Lotus
11 decks
-
2
Fire Lord Azula
6 decks
- 3 Molecule Man 6 decks
- 4 The Walls of Ba Sing Se 6 decks
-
5
Avatar Aang // Aang, Master of Elements
5 decks
-
6
The Scarlet Witch
5 decks
-
7
Toph, the First Metalbender
5 decks
- 8 Ultima, Origin of Oblivion 5 decks
-
9
Toph, Hardheaded Teacher
3 decks
- 10 Ultron, Artificial Malevolence 3 decks
The "good card" funnel
180 brought · 90 playersBrought to game
180
Ever drawn
38
Reached battlefield
21
Still on board at game end
3
≥ +6.5pp
Players who cast this card win 38% of the time (n=17) , vs 20% when it never left the library (n=109).
When players drew this card but left it in hand, they won 20% (n=15).
Read this as correlation, not as the card's contribution. Casting a card means you lived long enough to cast it, so this gap widens with mana value across every card we track.
Observed gap +17.8pp; 95% confidence interval +6.5pp to +29.2pp. Correlational, not causal: powerful payoffs also get cast more often in games you are already winning.
First-cast turn
n=21
0%
T1
0%
T2
5%
T3
10%
T4
14%
T5
67%
T6-9
5%
T10+
Median
6
P25
5
· P75
8
· max
13
On curve
29%
(3 / 21 cast on T5)
Cast same turn as drawn
43%
Frequently Asked
Why isn't there more data on this card?
Playgroup Live collects per-card gameplay data from real Commander games. Play counts appear once a card reaches 100 tracked games, and the full charts need a sample of at least 25 observed games that is not dominated by a single pilot. Until this card clears those bars you're seeing only the basic counts. Stats refresh nightly.
How is Playgroup Live card data collected?
Players using Playgroup Live import their decklists before a game and log card actions as they play. Each cast, zone change, and resolution is recorded as a real game event. Stats on this site are computed from those events, not from decklist scrapes or theorycrafting. Playgroup has recorded 700,000+ Commander games overall, and this card-level play data comes from the Playgroup Live subset of that corpus.