All archetypes

Group slug commanders

Damage that hits every opponent at once, turn after turn.

1,223 commanders, best match first
  1. 33 decks from 33 players. Mostly Wizard creatures.

    Strongest: Spellslinger top 1% and Stax and control top 5%

    Top 8% for Group slug

    +3.4 cards per deck against the average deck in its colors

  2. 66 decks from 57 players. Mostly Vampire creatures.

    Strongest: Lifegain top 1% and Group slug top 8%

    Top 8% for Group slug

    +3.2 cards per deck against the average deck in its colors

  3. 153 decks from 134 players. Mostly Alien creatures.

    Strongest: Politics top 1% and Group slug top 8%

    Top 8% for Group slug

    +3.2 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 45 games.
  4. 92 decks from 85 players. Mostly Wizard creatures.

    Strongest: Mill top 4% and Group slug top 8%

    Top 8% for Group slug

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.11 Average 0.07, from 39 games.
  5. 397 decks from 364 players. Mostly Ally creatures.

    Strongest: Tribal top 8% and Group slug top 9%

    Top 9% for Group slug

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 200 games.
  6. 20 decks from 19 players. Mostly Human creatures.

    Strongest: Aristocrats top 1% and Politics top 4%

    Top 9% for Group slug

    +3.1 cards per deck against the average deck in its colors

  7. 25 decks from 25 players. Mostly Demon creatures.

    Strongest: Group slug top 9% and Landfall top 9%

    Top 9% for Group slug

    -1.0 cards per deck against the average deck in its colors, plus the commander card itself

  8. 310 decks from 284 players. Mostly Human creatures.

    Strongest: Aristocrats top 1% and Tokens top 6%

    Top 9% for Group slug

    +3.0 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.07 Average 0.07, from 131 games.
  9. 146 decks from 139 players. Mostly Rat creatures.

    Strongest: Aristocrats top 4% and Tokens top 8%

    Top 9% for Group slug

    -1.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 41 games.
  10. 84 decks from 78 players. Mostly Dwarf creatures.

    Strongest: Tribal top 5% and Voltron top 6%

    Top 9% for Group slug

    -1.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.12 Average 0.07, from 96 games.
  11. 26 decks from 24 players. Mostly Human creatures.

    Strongest: Mill top 2% and Graveyard and reanimator top 7%

    Top 9% for Group slug

    +3.0 cards per deck against the average deck in its colors

  12. 544 decks from 524 players. Mostly Elf creatures.

    Strongest: Tribal top 1% and Group slug top 9%

    Top 9% for Group slug

    -1.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 185 games.
  13. 21 decks from 18 players. Mostly Human creatures.

    Strongest: Lifegain top 8% and Mill top 8%

    Top 9% for Group slug

    +2.9 cards per deck against the average deck in its colors

  14. 96 decks from 90 players. Mostly Insect creatures.

    Strongest: Graveyard and reanimator top 2% and Tribal top 4%

    Top 9% for Group slug

    -1.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.03 Average 0.07, from 45 games.
  15. 22 decks from 21 players. Mostly Human creatures.

    Strongest: Group slug top 9% and Artifacts top 13%

    Top 9% for Group slug

    +2.9 cards per deck against the average deck in its colors

  16. 31 decks from 31 players. Mostly Human creatures.

    Strongest: Group hug top 1% and Politics top 2%

    Top 9% for Group slug

    +2.8 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.08 Average 0.07, from 32 games.
  17. 299 decks from 284 players. Mostly Wizard creatures.

    Strongest: Group hug top 2% and Stax and control top 6%

    Top 9% for Group slug

    +2.8 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.11 Average 0.07, from 151 games.
  18. 190 decks from 182 players. Mostly Shaman creatures.

    Strongest: Politics top 3% and Group hug top 7%

    Top 10% for Group slug

    -1.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 77 games.
  19. 43 decks from 43 players. Mostly Pirate creatures.

    Strongest: Mill top 4% and Group slug top 10%

    Top 10% for Group slug

    +2.7 cards per deck against the average deck in its colors

  20. 853 decks from 789 players. Mostly Insect creatures.

    Strongest: Landfall top 2% and Group slug top 10%

    Top 10% for Group slug

    -1.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 272 games.