Group slug commanders
Damage that hits every opponent at once, turn after turn.
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1000 decks from 908 players. Mostly Villain creatures.
Strongest: Tribal top 5% and Group slug top 7%
Top 7% for Group slug+0.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 423 games. -
22 decks from 22 players. Mostly Human creatures.
Strongest: Enchantress top 4% and Mill top 6%
Top 7% for Group slug+4.2 cards per deck against the average deck in its colors
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246 decks from 224 players. Mostly Elemental creatures.
Strongest: Landfall top 1% and Group slug top 7%
Top 7% for Group slug+0.2 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 129 games. -
228 decks from 212 players. Mostly Human creatures.
Strongest: Politics top 6% and Group slug top 7%
Top 7% for Group slug+0.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 153 games. -
85 decks from 81 players. Mostly Human creatures.
Strongest: Mill top 2% and Graveyard and reanimator top 2%
Top 7% for Group slug+0.0 cards per deck against the average deck in its colors, plus the commander card itself
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27 decks from 27 players. Mostly Human creatures.
Strongest: Landfall top 1% and Group slug top 7%
Top 7% for Group slug-0.0 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 31 games. -
622 decks from 571 players. Mostly Wizard creatures.
Strongest: Stax and control top 6% and Group slug top 7%
Top 7% for Group slug-0.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.11 Average 0.07, from 317 games. -
239 decks from 219 players. Mostly Dragon creatures.
Strongest: Big creatures top 2% and Group slug top 7%
Top 7% for Group slug-0.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 104 games. -
27 decks from 27 players. Mostly Human creatures.
Strongest: Tokens top 1% and Group slug top 7%
Top 7% for Group slug-0.3 cards per deck against the average deck in its colors, plus the commander card itself
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46 decks from 46 players. Mostly Elf creatures.
Strongest: Lifegain top 3% and Aristocrats top 5%
Top 7% for Group slug+3.7 cards per deck against the average deck in its colors
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20 decks from 20 players. Mostly Human creatures.
Strongest: Blink top 3% and Stax and control top 4%
Top 7% for Group slug-0.3 cards per deck against the average deck in its colors, plus the commander card itself
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115 decks from 107 players. Mostly Human creatures.
Strongest: Fight for the board top 1% and Enchantress top 2%
Top 7% for Group slug+3.7 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 69 games. -
28 decks from 28 players. Mostly Goblin creatures.
Strongest: Tokens top 1% and Tribal top 2%
Top 8% for Group slug-0.4 cards per deck against the average deck in its colors, plus the commander card itself
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39 decks from 38 players. Mostly Devil creatures.
Strongest: Group hug top 2% and Enchantress top 6%
Top 8% for Group slug+3.5 cards per deck against the average deck in its colors
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132 decks from 126 players. Mostly Construct creatures.
Strongest: Artifacts top 1% and Group slug top 8%
Top 8% for Group slug-0.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 41 games. -
37 decks from 37 players. Mostly Hero creatures.
Strongest: Blink top 5% and Group slug top 8%
Top 8% for Group slug-0.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 31 games. -
75 decks from 74 players. Mostly Human creatures.
Strongest: Enchantress top 6% and Landfall top 6%
Top 8% for Group slug-0.5 cards per deck against the average deck in its colors, plus the commander card itself
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137 decks from 128 players. Mostly Human creatures.
Strongest: Stax and control top 2% and Politics top 2%
Top 8% for Group slug-0.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.10 Average 0.07, from 55 games. -
61 decks from 59 players. Mostly Human creatures.
Strongest: Enchantress top 4% and +1/+1 counters top 6%
Top 8% for Group slug+3.4 cards per deck against the average deck in its colors
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28 decks from 26 players. Mostly Human creatures.
Strongest: Politics top 3% and Stax and control top 6%
Top 8% for Group slug-0.6 cards per deck against the average deck in its colors, plus the commander card itself