All archetypes

Group slug commanders

Damage that hits every opponent at once, turn after turn.

1,223 commanders, best match first
  1. 1000 decks from 908 players. Mostly Villain creatures.

    Strongest: Tribal top 5% and Group slug top 7%

    Top 7% for Group slug

    +0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 423 games.
  2. 22 decks from 22 players. Mostly Human creatures.

    Strongest: Enchantress top 4% and Mill top 6%

    Top 7% for Group slug

    +4.2 cards per deck against the average deck in its colors

  3. 246 decks from 224 players. Mostly Elemental creatures.

    Strongest: Landfall top 1% and Group slug top 7%

    Top 7% for Group slug

    +0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 129 games.
  4. 228 decks from 212 players. Mostly Human creatures.

    Strongest: Politics top 6% and Group slug top 7%

    Top 7% for Group slug

    +0.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 153 games.
  5. 85 decks from 81 players. Mostly Human creatures.

    Strongest: Mill top 2% and Graveyard and reanimator top 2%

    Top 7% for Group slug

    +0.0 cards per deck against the average deck in its colors, plus the commander card itself

  6. 27 decks from 27 players. Mostly Human creatures.

    Strongest: Landfall top 1% and Group slug top 7%

    Top 7% for Group slug

    -0.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 31 games.
  7. 622 decks from 571 players. Mostly Wizard creatures.

    Strongest: Stax and control top 6% and Group slug top 7%

    Top 7% for Group slug

    -0.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.11 Average 0.07, from 317 games.
  8. 239 decks from 219 players. Mostly Dragon creatures.

    Strongest: Big creatures top 2% and Group slug top 7%

    Top 7% for Group slug

    -0.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.07 Average 0.07, from 104 games.
  9. 27 decks from 27 players. Mostly Human creatures.

    Strongest: Tokens top 1% and Group slug top 7%

    Top 7% for Group slug

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

  10. 46 decks from 46 players. Mostly Elf creatures.

    Strongest: Lifegain top 3% and Aristocrats top 5%

    Top 7% for Group slug

    +3.7 cards per deck against the average deck in its colors

  11. 20 decks from 20 players. Mostly Human creatures.

    Strongest: Blink top 3% and Stax and control top 4%

    Top 7% for Group slug

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

  12. 115 decks from 107 players. Mostly Human creatures.

    Strongest: Fight for the board top 1% and Enchantress top 2%

    Top 7% for Group slug

    +3.7 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.06 Average 0.07, from 69 games.
  13. 28 decks from 28 players. Mostly Goblin creatures.

    Strongest: Tokens top 1% and Tribal top 2%

    Top 8% for Group slug

    -0.4 cards per deck against the average deck in its colors, plus the commander card itself

  14. 39 decks from 38 players. Mostly Devil creatures.

    Strongest: Group hug top 2% and Enchantress top 6%

    Top 8% for Group slug

    +3.5 cards per deck against the average deck in its colors

  15. 132 decks from 126 players. Mostly Construct creatures.

    Strongest: Artifacts top 1% and Group slug top 8%

    Top 8% for Group slug

    -0.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 41 games.
  16. 37 decks from 37 players. Mostly Hero creatures.

    Strongest: Blink top 5% and Group slug top 8%

    Top 8% for Group slug

    -0.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 31 games.
  17. 75 decks from 74 players. Mostly Human creatures.

    Strongest: Enchantress top 6% and Landfall top 6%

    Top 8% for Group slug

    -0.5 cards per deck against the average deck in its colors, plus the commander card itself

  18. 137 decks from 128 players. Mostly Human creatures.

    Strongest: Stax and control top 2% and Politics top 2%

    Top 8% for Group slug

    -0.6 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.10 Average 0.07, from 55 games.
  19. 61 decks from 59 players. Mostly Human creatures.

    Strongest: Enchantress top 4% and +1/+1 counters top 6%

    Top 8% for Group slug

    +3.4 cards per deck against the average deck in its colors

  20. 28 decks from 26 players. Mostly Human creatures.

    Strongest: Politics top 3% and Stax and control top 6%

    Top 8% for Group slug

    -0.6 cards per deck against the average deck in its colors, plus the commander card itself