Mill commanders
Empty your opponents' libraries before they empty your life.
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28 decks from 28 players. Mostly Vampire creatures.
Strongest: Mill top 3% and Lifegain top 5%
Top 3% for Mill+0.5 cards per deck against the average deck in its colors, plus the commander card itself
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89 decks from 86 players. Mostly Sphinx creatures.
Strongest: Big creatures top 3% and Mill top 3%
Top 3% for Mill+0.5 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.08 Average 0.07, from 81 games. -
22 decks from 21 players. Mostly Human creatures.
Strongest: Big creatures top 3% and Mill top 3%
Top 3% for Mill+0.4 cards per deck against the average deck in its colors, plus the commander card itself
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244 decks from 229 players. Mostly Human creatures.
Strongest: Mill top 4% and Blink top 8%
Top 4% for Mill+0.4 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 107 games. -
32 decks from 32 players. Mostly Human creatures.
Strongest: Artifacts top 2% and Tokens top 2%
Top 4% for Mill+0.4 cards per deck against the average deck in its colors, plus the commander card itself
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29 decks from 28 players. Mostly Eldrazi creatures.
Strongest: Mill top 4% and Big creatures top 10%
Top 4% for Mill+0.3 cards per deck against the average deck in its colors, plus the commander card itself
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118 decks from 115 players. Mostly Druid creatures.
Strongest: Mill top 4% and Fight for the board top 4%
Top 4% for Mill+0.3 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.12 Average 0.07, from 41 games. -
265 decks from 236 players. Mostly Human creatures.
Strongest: Mill top 4% and Artifacts top 11%
Top 4% for Mill+4.1 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 66 games. -
38 decks from 37 players. Mostly Phyrexian creatures.
Strongest: Mill top 4% and Group hug top 6%
Top 4% for Mill+0.0 cards per deck against the average deck in its colors, plus the commander card itself
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35 decks from 30 players. Mostly Human creatures.
Strongest: Aristocrats top 2% and Mill top 4%
Top 4% for Mill-0.1 cards per deck against the average deck in its colors, plus the commander card itself
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43 decks from 43 players. Mostly Pirate creatures.
Strongest: Mill top 4% and Group slug top 10%
Top 4% for Mill-0.1 cards per deck against the average deck in its colors, plus the commander card itself
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22 decks from 21 players. Mostly Eldrazi creatures.
Strongest: Big creatures top 3% and Mill top 4%
Top 4% for Mill-0.1 cards per deck against the average deck in its colors, plus the commander card itself
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36 decks from 34 players. Mostly Vampire creatures.
Strongest: Mill top 4% and Landfall top 9%
Top 4% for Mill+3.9 cards per deck against the average deck in its colors
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157 decks from 150 players. Mostly Phyrexian creatures.
Strongest: Mill top 4% and Group hug top 8%
Top 4% for Mill-0.3 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.04 Average 0.07, from 38 games. -
20 decks from 20 players. Mostly Wizard creatures.
Strongest: Mill top 4% and Enchantress top 5%
Top 4% for Mill+3.6 cards per deck against the average deck in its colors
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92 decks from 85 players. Mostly Wizard creatures.
Strongest: Mill top 4% and Group slug top 8%
Top 4% for Mill+3.5 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.11 Average 0.07, from 39 games. -
47 decks from 47 players. Mostly Human creatures.
Strongest: Group hug top 1% and Enchantress top 4%
Top 5% for Mill+2.5 cards per deck against the average deck in its colors
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117 decks from 100 players. Mostly Human creatures.
Strongest: Mill top 5% and Stax and control top 7%
Top 5% for Mill+2.4 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.14 Average 0.07, from 41 games. -
618 decks from 576 players. Mostly Eldrazi creatures.
Strongest: Tribal top 2% and Mill top 5%
Top 5% for Mill+2.4 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 196 games. -
56 decks from 49 players. Mostly Wizard creatures.
Strongest: Graveyard and reanimator top 2% and Mill top 5%
Top 5% for Mill+2.4 cards per deck against the average deck in its colors