All archetypes

I want to play Big creatures

1,516 commanders, best match first
  1. 30 decks from 29 players. Mostly Phyrexian creatures.

    Strongest: Tribal top 1% and Mill top 5%

    Top 15% for Big creatures

    +4.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.1 Average 3.9, from 59 games.
  2. 143 decks from 141 players. Mostly Dinosaur creatures.

    Strongest: Big creatures top 15% and Landfall top 19%

    Top 15% for Big creatures

    +4.8 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.7 Average 3.9, from 244 games.
  3. 44 decks from 42 players. Mostly Shapeshifter creatures.

    Strongest: Blink top 3% and Stax and control top 10%

    Top 15% for Big creatures

    +0.8 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.6 Average 3.9, from 76 games.
  4. 36 decks from 34 players. Mostly Druid creatures.

    Strongest: +1/+1 counters top 5% and Voltron top 6%

    Top 15% for Big creatures

    +4.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 4.6 Average 3.9, from 43 games.
  5. 64 decks from 64 players. Mostly Human creatures.

    Strongest: Blink top 2% and Group hug top 3%

    Top 15% for Big creatures

    +0.7 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 16.7 Average 3.9, from 224 games.
  6. 36 decks from 36 players. Mostly Demon creatures.

    Strongest: Group slug top 10% and Landfall top 10%

    Top 15% for Big creatures

    +4.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.8 Average 3.9, from 32 games.
  7. 249 decks from 235 players. Mostly Human creatures.

    Strongest: Blink top 3% and Lifegain top 13%

    Top 15% for Big creatures

    +0.7 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 4.2 Average 3.9, from 658 games.
  8. 130 decks from 122 players. Mostly Construct creatures.

    Strongest: Artifacts top 1% and Graveyard and reanimator top 13%

    Top 15% for Big creatures

    +4.7 cards per deck against the average deck in its colors

    Commander damage dealt per game 7.7 Average 3.9, from 228 games.
  9. 345 decks from 300 players. Mostly Shapeshifter creatures.

    Strongest: Tribal top 5% and Tokens top 13%

    Top 15% for Big creatures

    +0.6 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.8 Average 3.9, from 487 games.
  10. 115 decks from 113 players. Mostly Human creatures.

    Strongest: Politics top 1% and Stax and control top 3%

    Top 15% for Big creatures

    +0.6 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 4.2 Average 3.9, from 272 games.
  11. 87 decks from 69 players. Mostly Eldrazi creatures.

    Strongest: Enchantress top 3% and Mill top 9%

    Top 15% for Big creatures

    +4.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.2 Average 3.9, from 208 games.
  12. 305 decks from 289 players. Mostly Rogue creatures.

    Strongest: Mill top 1% and Group hug top 11%

    Top 15% for Big creatures

    +0.6 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 2.6 Average 3.9, from 682 games.
  13. 22 decks from 22 players. Mostly Human creatures.

    Strongest: Stax and control top 8% and Big creatures top 15%

    Top 15% for Big creatures

    +4.6 cards per deck against the average deck in its colors

    Commander damage dealt per game 9.8 Average 3.9, from 107 games.
  14. 66 decks from 59 players. Mostly Artificer creatures.

    Strongest: Artifacts top 3% and Tokens top 3%

    Top 15% for Big creatures

    +4.6 cards per deck against the average deck in its colors

  15. 40 decks from 39 players. Mostly Merfolk creatures.

    Strongest: +1/+1 counters top 4% and Big creatures top 15%

    Top 15% for Big creatures

    +0.5 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.7 Average 3.9, from 64 games.
  16. 155 decks from 151 players. Mostly Wall creatures.

    Strongest: Group slug top 9% and Big creatures top 16%

    Top 16% for Big creatures

    +0.5 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 6.4 Average 3.9, from 485 games.
  17. 29 decks from 26 players. Mostly Wizard creatures.

    Strongest: Stax and control top 7% and Mill top 8%

    Top 16% for Big creatures

    +0.5 cards per deck against the average deck in its colors, plus the commander card itself

  18. 30 decks from 29 players. Mostly Demon creatures.

    Strongest: Politics top 10% and Landfall top 11%

    Top 16% for Big creatures

    +4.5 cards per deck against the average deck in its colors

    Commander damage dealt per game 4.1 Average 3.9, from 42 games.
  19. 126 decks from 118 players. Mostly Zombie creatures.

    Strongest: Big creatures top 16% and Graveyard and reanimator top 17%

    Top 16% for Big creatures

    +4.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 3.4 Average 3.9, from 372 games.
  20. 159 decks from 156 players. Mostly Eldrazi creatures.

    Strongest: Tribal top 10% and Mill top 15%

    Top 16% for Big creatures

    +4.4 cards per deck against the average deck in its colors

    Commander damage dealt per game 6.4 Average 3.9, from 306 games.