All archetypes

I want to play Big creatures

1,516 commanders, best match first
  1. 74 decks from 67 players. Mostly Human creatures.

    Strongest: +1/+1 counters top 5% and Group hug top 18%

    Top 21% for Big creatures

    -0.7 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 6.5 Average 3.9, from 159 games.
  2. 31 decks from 30 players. Mostly Human creatures.

    Strongest: Aristocrats top 4% and Graveyard and reanimator top 13%

    Top 21% for Big creatures

    -0.7 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 0.9 Average 3.9, from 37 games.
  3. 21 decks from 21 players. Mostly Vampire creatures.

    Strongest: Graveyard and reanimator top 12% and Group slug top 14%

    Top 21% for Big creatures

    -0.7 cards per deck against the average deck in its colors, plus the commander card itself

  4. 35 decks from 34 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 9%

    Top 21% for Big creatures

    +3.2 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.0 Average 3.9, from 114 games.
  5. 401 decks from 368 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 5% and Enchantress top 12%

    Top 21% for Big creatures

    -0.8 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.5 Average 3.9, from 958 games.
  6. 35 decks from 35 players. Mostly Hero creatures.

    Strongest: Fight top 1% and Spellslinger top 15%

    Top 21% for Big creatures

    +3.2 cards per deck against the average deck in its colors

    Commander damage dealt per game 5.9 Average 3.9, from 61 games.
  7. 53 decks from 52 players. Mostly Human creatures.

    Strongest: Enchantress top 1% and Fight top 3%

    Top 22% for Big creatures

    +3.2 cards per deck against the average deck in its colors

    Commander damage dealt per game 15.2 Average 3.9, from 147 games.
  8. 31 decks from 31 players. Mostly Elf creatures.

    Strongest: Graveyard and reanimator top 1% and Mill top 7%

    Top 22% for Big creatures

    -0.8 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 8.2 Average 3.9, from 86 games.
  9. 30 decks from 29 players. Mostly Human creatures.

    Strongest: Spellslinger top 3% and Fight top 10%

    Top 22% for Big creatures

    +3.2 cards per deck against the average deck in its colors

    Commander damage dealt per game 10.4 Average 3.9, from 55 games.
  10. 35 decks from 35 players. Mostly Human creatures.

    Strongest: Politics top 1% and Stax and control top 6%

    Top 22% for Big creatures

    -0.8 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.6 Average 3.9, from 155 games.
  11. 31 decks from 30 players. Mostly Human creatures.

    Strongest: Lifegain top 15% and Group slug top 16%

    Top 22% for Big creatures

    +3.2 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.9 Average 3.9, from 107 games.
  12. 28 decks from 28 players. Mostly Elemental creatures.

    Strongest: Landfall top 1% and Graveyard and reanimator top 12%

    Top 22% for Big creatures

    -0.8 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.8 Average 3.9, from 61 games.
  13. 27 decks from 25 players. Mostly Elf creatures.

    Strongest: Enchantress top 7% and Aristocrats top 11%

    Top 22% for Big creatures

    +3.2 cards per deck against the average deck in its colors

    Commander damage dealt per game 0.9 Average 3.9, from 49 games.
  14. 148 decks from 138 players. Mostly Elf creatures.

    Strongest: Landfall top 3% and Graveyard and reanimator top 8%

    Top 22% for Big creatures

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.8 Average 3.9, from 333 games.
  15. 24 decks from 23 players. Mostly Wizard creatures.

    Strongest: Spellslinger top 4%

    Top 22% for Big creatures

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 4.2 Average 3.9, from 45 games.
  16. 55 decks from 52 players. Mostly Elf creatures.

    Strongest: Tribal top 1% and +1/+1 counters top 11%

    Top 22% for Big creatures

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 3.3 Average 3.9, from 114 games.
  17. 277 decks from 255 players. Mostly Human creatures.

    Strongest: Lifegain top 1% and Stax and control top 3%

    Top 22% for Big creatures

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 6.0 Average 3.9, from 670 games.
  18. 309 decks from 294 players. Mostly Zombie creatures.

    Strongest: Tokens top 2% and Group slug top 4%

    Top 22% for Big creatures

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 1.2 Average 3.9, from 734 games.
  19. 205 decks from 196 players. Mostly Construct creatures.

    Strongest: Artifacts top 1%

    Top 22% for Big creatures

    +3.1 cards per deck against the average deck in its colors

    Commander damage dealt per game 1.1 Average 3.9, from 528 games.
  20. 96 decks from 94 players. Mostly Human creatures.

    Strongest: Tokens top 6% and Spellslinger top 12%

    Top 22% for Big creatures

    -0.9 cards per deck against the average deck in its colors, plus the commander card itself

    Commander damage dealt per game 9.8 Average 3.9, from 273 games.