I want to play Group slug
-
242 decks from 230 players. Mostly Human creatures.
Strongest: Blink top 3% and Enchantress top 4%
Top 4% for Group slug+5.2 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.06 Average 0.07, from 133 games. -
68 decks from 60 players. Mostly Human creatures.
Strongest: Stax and control top 2% and Group slug top 4%
Top 4% for Group slug+1.2 cards per deck against the average deck in its colors, plus the commander card itself
-
76 decks from 75 players. Mostly Beast creatures.
Strongest: Enchantress top 2% and Group slug top 4%
Top 4% for Group slug+1.1 cards per deck against the average deck in its colors, plus the commander card itself
-
30 decks from 30 players. Mostly Human creatures.
Strongest: Group slug top 4% and Politics top 4%
Top 4% for Group slug+1.1 cards per deck against the average deck in its colors, plus the commander card itself
-
309 decks from 294 players. Mostly Zombie creatures.
Strongest: Tokens top 2% and Group slug top 4%
Top 4% for Group slug+1.1 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.07 Average 0.07, from 195 games. -
23 decks from 20 players. Mostly Human creatures.
Strongest: Blink top 4% and Group slug top 4%
Top 4% for Group slug+1.0 cards per deck against the average deck in its colors, plus the commander card itself
-
30 decks from 26 players. Mostly Human creatures.
Strongest: Group slug top 4% and Spellslinger top 5%
Top 4% for Group slug+1.0 cards per deck against the average deck in its colors, plus the commander card itself
-
53 decks from 53 players. Mostly Human creatures.
Strongest: Spellslinger top 1% and Group slug top 4%
Top 4% for Group slug+0.8 cards per deck against the average deck in its colors, plus the commander card itself
-
60 decks from 55 players. Mostly Human creatures.
Strongest: Enchantress top 3% and Group slug top 4%
Top 4% for Group slug+4.8 cards per deck against the average deck in its colors
-
415 decks from 395 players. Mostly Human creatures.
Strongest: Group slug top 5% and Lifegain top 9%
Top 5% for Group slug+0.8 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 242 games. -
93 decks from 87 players. Mostly Cat creatures.
Strongest: Group slug top 5% and Tokens top 6%
Top 5% for Group slug+0.8 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 114 games. -
99 decks from 96 players. Mostly Human creatures.
Strongest: Group slug top 5% and Aristocrats top 5%
Top 5% for Group slug+0.7 cards per deck against the average deck in its colors, plus the commander card itself
-
32 decks from 31 players. Mostly Druid creatures.
Strongest: +1/+1 counters top 4% and Group slug top 5%
Top 5% for Group slug+0.7 cards per deck against the average deck in its colors, plus the commander card itself
-
364 decks from 334 players. Mostly Human creatures.
Strongest: Group slug top 5% and Stax and control top 7%
Top 5% for Group slug+4.7 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.05 Average 0.07, from 226 games. -
38 decks from 38 players. Mostly Alien creatures.
Strongest: Politics top 2% and Group slug top 5%
Top 5% for Group slug+0.7 cards per deck against the average deck in its colors, plus the commander card itself
-
501 decks from 481 players. Mostly Human creatures.
Strongest: Tokens top 1% and Group slug top 5%
Top 5% for Group slug+0.7 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 157 games. -
125 decks from 118 players. Mostly Vampire creatures.
Strongest: Lifegain top 1% and Group slug top 5%
Top 5% for Group slug+4.6 cards per deck against the average deck in its colors
Spells cast per opponent's turn 0.04 Average 0.07, from 78 games. -
328 decks from 306 players. Mostly Human creatures.
Strongest: Group slug top 5% and Politics top 5%
Top 5% for Group slug+0.6 cards per deck against the average deck in its colors, plus the commander card itself
Spells cast per opponent's turn 0.05 Average 0.07, from 266 games. -
51 decks from 50 players. Mostly Faerie creatures.
Strongest: Stax and control top 1% and Tribal top 3%
Top 5% for Group slug+0.6 cards per deck against the average deck in its colors, plus the commander card itself
-
22 decks from 22 players. Mostly Rogue creatures.
Strongest: Group slug top 5% and Politics top 6%
Top 5% for Group slug+4.5 cards per deck against the average deck in its colors