All archetypes

I want to play Group slug

1,516 commanders, best match first
  1. 340 decks from 317 players. Mostly Elemental creatures.

    Strongest: Landfall top 1% and Group slug top 7%

    Top 7% for Group slug

    -0.0 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 219 games.
  2. 59 decks from 57 players. Mostly Elf creatures.

    Strongest: Lifegain top 3% and Aristocrats top 5%

    Top 7% for Group slug

    +3.9 cards per deck against the average deck in its colors

  3. 23 decks from 23 players. Mostly Dragon creatures.

    Strongest: Landfall top 4% and Group slug top 7%

    Top 7% for Group slug

    -0.1 cards per deck against the average deck in its colors, plus the commander card itself

  4. 122 decks from 116 players. Mostly Human creatures.

    Strongest: Mill top 2% and Graveyard and reanimator top 3%

    Top 7% for Group slug

    -0.1 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.03 Average 0.07, from 52 games.
  5. 29 decks from 29 players. Mostly Human creatures.

    Strongest: Enchantress top 3% and Landfall top 7%

    Top 7% for Group slug

    +3.9 cards per deck against the average deck in its colors

  6. 931 decks from 841 players. Mostly Wizard creatures.

    Strongest: Stax and control top 5% and Group slug top 7%

    Top 7% for Group slug

    -0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.11 Average 0.07, from 566 games.
  7. 352 decks from 322 players. Mostly Dragon creatures.

    Strongest: Big creatures top 2% and Group slug top 7%

    Top 7% for Group slug

    -0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 197 games.
  8. 44 decks from 44 players. Mostly Human creatures.

    Strongest: Landfall top 2% and Group slug top 7%

    Top 7% for Group slug

    -0.2 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.06 Average 0.07, from 53 games.
  9. 94 decks from 86 players. Mostly Vampire creatures.

    Strongest: Lifegain top 1% and Group slug top 7%

    Top 7% for Group slug

    +3.7 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.04 Average 0.07, from 55 games.
  10. 196 decks from 184 players. Mostly Human creatures.

    Strongest: Stax and control top 1% and Politics top 1%

    Top 7% for Group slug

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.10 Average 0.07, from 123 games.
  11. 47 decks from 47 players. Mostly Human creatures.

    Strongest: Blink top 4% and Group slug top 7%

    Top 7% for Group slug

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.04 Average 0.07, from 46 games.
  12. 38 decks from 38 players. Mostly Human creatures.

    Strongest: Tokens top 1% and Group slug top 7%

    Top 7% for Group slug

    -0.3 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.09 Average 0.07, from 37 games.
  13. 36 decks from 30 players. Mostly Human creatures.

    Strongest: Graveyard and reanimator top 3% and Enchantress top 7%

    Top 7% for Group slug

    -0.4 cards per deck against the average deck in its colors, plus the commander card itself

  14. 168 decks from 157 players. Mostly Human creatures.

    Strongest: Fight top 1% and Enchantress top 2%

    Top 7% for Group slug

    +3.5 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 144 games.
  15. 104 decks from 100 players. Mostly Human creatures.

    Strongest: Enchantress top 5% and Landfall top 6%

    Top 8% for Group slug

    -0.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.05 Average 0.07, from 43 games.
  16. 196 decks from 188 players. Mostly Construct creatures.

    Strongest: Artifacts top 1% and Group slug top 8%

    Top 8% for Group slug

    -0.5 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.08 Average 0.07, from 80 games.
  17. 92 decks from 89 players. Mostly Human creatures.

    Strongest: Enchantress top 4% and +1/+1 counters top 6%

    Top 8% for Group slug

    +3.4 cards per deck against the average deck in its colors

    Spells cast per opponent's turn 0.05 Average 0.07, from 35 games.
  18. 120 decks from 109 players. Mostly Wizard creatures.

    Strongest: Mill top 4% and Group slug top 8%

    Top 8% for Group slug

    -0.7 cards per deck against the average deck in its colors, plus the commander card itself

    Spells cast per opponent's turn 0.14 Average 0.07, from 59 games.
  19. 22 decks from 18 players. Mostly Human creatures.

    Strongest: Landfall top 1% and Group slug top 8%

    Top 8% for Group slug

    -0.7 cards per deck against the average deck in its colors, plus the commander card itself

  20. 37 decks from 35 players. Mostly Human creatures.

    Strongest: Politics top 3% and Stax and control top 6%

    Top 8% for Group slug

    -0.7 cards per deck against the average deck in its colors, plus the commander card itself