Playgroup Cube

Classic Commander

We built Classic Commander for the games we like best: creatures on the table, attacks that matter, and nobody winning out of nowhere. Every card was first printed in 2018 or earlier, so it plays like Commander did back then, around brackets 2 and 3.

831 cards 60-card decks 40 life

How a cube works

  1. 1

    Open your packs

    You get 7 packs of 18 cards and 6 commanders, dealt from one shared cube, so nobody in your group opens the same card.

  2. 2

    Pick your commander

    Any two mono-colored legends can lead together, so two of them make a two-color deck. A single mono-colored commander leaves you short of cards. Don't like your 6? You can redeal them once, before a card goes into your deck.

  3. 3

    Build 60 cards

    You build only from what you opened, plus free basic lands. Plan on two colors, about 35 spells and 25 lands, plus your commander.

  4. 4

    Play it

    Start a game on Playgroup Live and turn on Play with the cube. Your deck is yours until an admin closes the cube.

How cube draft and sealed work

About this cube

There is no Sol Ring and there are no Game Changers. We ran the whole list through Commander Spellbook and cut the combos that win on the spot, so what is left rewards playing the board.

Every color pair gets two commanders of its own, a Signet and a few gold cards. A sealed pool rarely holds a whole theme, so pick your commander first and build around what it does. The archetypes below name the commanders that lead each one.

Rules

  • Build a 60-card deck plus your commander.
  • Everyone starts at 40 life.
  • 21 commander damage from a single commander knocks a player out.
  • Every card has to fit your commander's color identity.
  • Any two mono-colored or colorless legends can share command as partners.
  • Everyone opens 7 packs of 18 cards and is dealt 6 commanders, and may redeal those commanders once.
  • Every pool also gets Command Tower and Commander's Sphere.
  • Basic lands are unlimited.
  • Your first mulligan is free, then each one puts a card on the bottom.
  • Each pack holds 3 white, 3 blue, 3 black, 3 red, 3 green, 1 multicolored, and 2 colorless or lands.

House rules

  • Cards first printed up to 2018, built for combat-first games around bracket 2 to 3.
  • Play it the way you would at a kitchen table: call your triggers and be kind about misplays.

Archetypes

{W} {U}

Blink

Brago and Roon exile your creatures and bring them straight back, so every creature with an enter ability works twice. Take creatures that do something when they enter.

Commanders: Brago, King Eternal and Roon of the Hidden Realm

{U} {B}

Steal

Play your opponents' cards. The Scarab God raises creatures from any graveyard, so your removal feeds it, and Gonti and Jeleva cast cards from your opponents' libraries.

Commanders: The Scarab God, Gonti, Lord of Luxury, and Jeleva, Nephalia's Scourge

{B} {R}

Sacrifice

Gisa turns sacrificed creatures into Zombies, Prossh makes Kobolds to sacrifice and Yahenni grows as opposing creatures die. Take every token maker and every way to steal a creature for a turn.

Commanders: Yahenni, Undying Partisan, Ghoulcaller Gisa, and Prossh, Skyraider of Kher

{R} {G}

Big creatures

Ghalta and Goreclaw make big creatures cheaper, Xenagos doubles one creature's power and Mayael puts them straight onto the battlefield. Play ramp and every creature with 4 or more power.

Commanders: Ghalta, Primal Hunger, Goreclaw, Terror of Qal Sisma, Xenagos, God of Revels, and Mayael the Anima

{G} {W}

Go wide

Trostani, Odric and Elesh Norn reward having many creatures at once. Token makers and anthems are the plan, and any small creature fills in.

Commanders: Trostani, Selesnya's Voice, Odric, Master Tactician, and Elesh Norn, Grand Cenobite

{W} {B}

Life drain

Oloro turns life you gain into cards and drain, Elenda grows as creatures die and Tymna draws when your creatures deal combat damage. Take lifelink and cards that drain each opponent.

Commanders: Elenda, the Dusk Rose, Oloro, Ageless Ascetic, and Tymna the Weaver

{B} {G}

Graveyard

Meren and Muldrotha bring cards back from your graveyard every turn, and Jarad grows with the creatures in it. Self-mill and creatures that die well make the deck.

Commanders: Meren of Clan Nel Toth, Muldrotha, the Gravetide, and Jarad, Golgari Lich Lord

{U} {G}

Lands

Tatyova draws a card for every land you play, Multani grows with your lands and Titania makes a 5/3 whenever one of your lands goes to the graveyard. Take every ramp spell and landfall card.

Commanders: Tatyova, Benthic Druid, Titania, Protector of Argoth, and Multani, Yavimaya's Avatar

{U} {R}

Spells

Talrand makes a Drake for each instant and sorcery, Niv-Mizzet draws and deals damage, Baral makes them cheaper and Narset casts them free when she attacks. Cast cheap spells and draw a lot.

Commanders: Talrand, Sky Summoner, Niv-Mizzet, Parun, Baral, Chief of Compliance, and Narset, Enlightened Master

{R} {W}

Equipment and Auras

Sram draws a card for each Aura and Equipment you cast, Godo finds an Equipment and gives extra combats, and Bruse Tarl gives double strike. Suit up one creature and attack.

Commanders: Sram, Senior Edificer, Godo, Bandit Warlord, and Bruse Tarl, Boorish Herder

831 cards

Commanders

60
Baral, Chief of Compliance {1} {U}
Grenzo, Havoc Raiser {R} {R}
Jace, Vryn's Prodigy // Jace, Telepath Unbound
Sram, Senior Edificer {1} {W}
Thrasios, Triton Hero {G} {U}
Animar, Soul of Elements {G} {U} {R}
Feldon of the Third Path {1} {R} {R}
Mayael the Anima {R} {G} {W}
Rhonas the Indomitable {2} {G}
Rishkar, Peema Renegade {2} {G}
Sai, Master Thopterist {2} {U}
Silas Renn, Seeker Adept {1} {U} {B}
Tymna the Weaver {1} {W} {B}
Vial Smasher the Fierce {1} {B} {R}
Yahenni, Undying Partisan {2} {B}
Brago, King Eternal {2} {W} {U}
Bruse Tarl, Boorish Herder {2} {R} {W}
Elenda, the Dusk Rose {2} {W} {B}
Gonti, Lord of Luxury {2} {B} {B}
Goreclaw, Terror of Qal Sisma {3} {G}
Ishai, Ojutai Dragonspeaker {2} {W} {U}
Jarad, Golgari Lich Lord {B} {B} {G} {G}
Jeleva, Nephalia's Scourge {1} {U} {B} {R}
Meren of Clan Nel Toth {2} {B} {G}
Mogis, God of Slaughter {2} {B} {R}
Odric, Master Tactician {2} {W} {W}
Purphoros, God of the Forge {3} {R}
Queen Marchesa {1} {R} {W} {B}
Sidar Kondo of Jamuraa {2} {G} {W}
Talrand, Sky Summoner {2} {U} {U}
Teshar, Ancestor's Apostle {3} {W}
Toothy, Imaginary Friend {3} {U}
Trostani, Selesnya's Voice {G} {G} {W} {W}
Whisper, Blood Liturgist {3} {B}
Ghave, Guru of Spores {2} {W} {B} {G}
Ghoulcaller Gisa {3} {B} {B}
Kraum, Ludevic's Opus {3} {U} {R}
Lyra Dawnbringer {3} {W} {W}
Neheb, the Eternal {3} {R} {R}
Roon of the Hidden Realm {2} {G} {W} {U}
Tatyova, Benthic Druid {3} {G} {U}
The Scarab God {3} {U} {B}
Titania, Protector of Argoth {3} {G} {G}
Xenagos, God of Revels {3} {R} {G}
Etali, Primal Storm {4} {R} {R}
Godo, Bandit Warlord {5} {R}
Kokusho, the Evening Star {4} {B} {B}
Muldrotha, the Gravetide {3} {B} {G} {U}
Multani, Yavimaya's Avatar {4} {G} {G}
Narset, Enlightened Master {3} {U} {R} {W}
Niv-Mizzet, Parun {U} {U} {U} {R} {R} {R}
Oloro, Ageless Ascetic {3} {W} {U} {B}
Prossh, Skyraider of Kher {3} {B} {R} {G}
Elesh Norn, Grand Cenobite {5} {W} {W}
Gisela, Blade of Goldnight {4} {R} {W} {W}
Nezahal, Primal Tide {5} {U} {U}
Omnath, Locus of Rage {3} {R} {R} {G} {G}
Sheoldred, Whispering One {5} {B} {B}
Avacyn, Angel of Hope {5} {W} {W} {W}
Ghalta, Primal Hunger {10} {G} {G}

White

126
Ajani's Welcome {W}
Authority of the Consuls {W}
Cloudshift {W}
Condemn {W}
Dispatch {W}
Ethereal Armor {W}
Land Tax {W}
Mother of Runes {W}
Path to Exile {W}
Reconnaissance {W}
Serra Ascendant {W}
Sigarda's Aid {W}
Soul Warden {W}
Soul's Attendant {W}
Swords to Plowshares {W}
Thraben Inspector {W}
Weathered Wayfarer {W}
Ajani's Pridemate {1} {W}
Auriok Champion {W} {W}
Blind Obedience {1} {W}
Brave the Sands {1} {W}
Dawn of Hope {1} {W}
Daybreak Coronet {W} {W}
Disenchant {1} {W}
Gold Myr {2}
Hoofprints of the Stag {1} {W}
Intangible Virtue {1} {W}
Knight of the White Orchid {W} {W}
Kor Spiritdancer {1} {W}
Luminarch Ascension {1} {W}
Marble Diamond {2}
Nyx-Fleece Ram {1} {W}
Oreskos Explorer {1} {W}
Puresteel Paladin {W} {W}
Seal of Cleansing {1} {W}
Selfless Spirit {1} {W}
Spirit Mantle {1} {W}
Stone Haven Outfitter {1} {W}
Suture Priest {1} {W}
Syndic of Tithes {1} {W}
Together Forever {W} {W}
Valorous Stance {1} {W}
Wall of Omens {1} {W}
Whitemane Lion {1} {W}
Abzan Falconer {2} {W}
Acrobatic Maneuver {2} {W}
Aura of Silence {1} {W} {W}
Banishing Light {2} {W}
Bastion Protector {2} {W}
Blade Splicer {2} {W}
Collective Effort {1} {W} {W}
Council's Judgment {1} {W} {W}
Crib Swap {2} {W}
Duelist's Heritage {2} {W}
Eerie Interlude {2} {W}
Eldrazi Displacer {2} {W}
Fiend Hunter {1} {W} {W}
Flickerwisp {1} {W} {W}
Frontline Medic {2} {W}
Ghostly Prison {2} {W}
Ghostway {2} {W}
Grasp of Fate {1} {W} {W}
Kinjalli's Sunwing {2} {W}
Make a Stand {2} {W}
Mentor of the Meek {2} {W}
Mesa Enchantress {1} {W} {W}
Mirror Entity {2} {W}
Monastery Mentor {2} {W}
Oblivion Ring {2} {W}
Orzhov Advokist {2} {W}
Resplendent Angel {1} {W} {W}
Rootborn Defenses {2} {W}
Spear of Heliod {1} {W} {W}
Tempered Steel {1} {W} {W}
Ajani Steadfast {3} {W}
Alms Collector {3} {W}
Angel of Condemnation {2} {W} {W}
Angelic Destiny {2} {W} {W}
Anointed Procession {3} {W}
Archangel of Tithes {1} {W} {W} {W}
Cast Out {3} {W}
Comeuppance {3} {W}
Crush Contraband {3} {W}
Emeria Angel {2} {W} {W}
Entrapment Maneuver {3} {W}
Goldnight Commander {3} {W}
Hero of Bladehold {2} {W} {W}
Loyal Unicorn {3} {W}
Marshal's Anthem {2} {W} {W}
Palace Jailer {2} {W} {W}
Replenish {3} {W}
Restoration Angel {3} {W}
Return to Dust {2} {W} {W}
Rhox Faithmender {3} {W}
Sanctum Gargoyle {3} {W}
Selfless Squire {3} {W}
Wall of Reverence {3} {W}
Windborn Muse {3} {W}
Wrath of God {2} {W} {W}
Angel of Invention {3} {W} {W}
Angel of Sanctions {3} {W} {W}
Archangel of Thune {3} {W} {W}
Baneslayer Angel {3} {W} {W}
Call for Unity {3} {W} {W}
Cathars' Crusade {3} {W} {W}
Cleansing Nova {3} {W} {W}
Crested Sunmare {3} {W} {W}
Divine Visitation {3} {W} {W}
Increasing Devotion {3} {W} {W}
Norn's Annex {3} {W/P} {W/P}
Sigil of the Empty Throne {3} {W} {W}
Sphere of Safety {4} {W}
Starfield of Nyx {4} {W}
Sunscorch Regent {3} {W} {W}
Austere Command {4} {W} {W}
Beacon of Immortality {5} {W}
Bellowing Aegisaur {5} {W}
Elspeth, Sun's Champion {4} {W} {W}
Heavenly Blademaster {5} {W}
Open the Vaults {4} {W} {W}
Sun Titan {4} {W} {W}
True Conviction {3} {W} {W} {W}
Angel of Serenity {4} {W} {W} {W}
Deploy to the Front {5} {W} {W}
Emeria Shepherd {5} {W} {W}
Goring Ceratops {5} {W} {W}

Blue

126
Ancestral Vision
Aether Spellbomb {1}
Brainstorm {U}
Essence Flux {U}
Hedron Crab {U}
Opt {U}
Ponder {U}
Preordain {U}
Serum Visions {U}
Shadow Rift {U}
Siren Stormtamer {U}
Sleight of Hand {U}
Slip Through Space {U}
Thought Scour {U}
Arcane Denial {1} {U}
Chart a Course {1} {U}
Cloud of Faeries {1} {U}
Counterspell {U} {U}
Curse of the Swine {X} {U} {U}
Entrancing Melody {X} {U} {U}
Etherium Sculptor {1} {U}
Fog Bank {1} {U}
Impulse {1} {U}
Looter il-Kor {1} {U}
Mission Briefing {U} {U}
Negate {1} {U}
Phantasmal Image {1} {U}
Pull from Tomorrow {X} {U} {U}
Reality Shift {1} {U}
Silver Myr {2}
Sky Diamond {2}
Snap {1} {U}
Snapcaster Mage {1} {U}
Spellskite {2}
Think Twice {1} {U}
Thrummingbird {1} {U}
Warkite Marauder {1} {U}
Wharf Infiltrator {1} {U}
As Foretold {2} {U}
Blue Sun's Zenith {X} {U} {U} {U}
Cackling Counterpart {1} {U} {U}
Champion of Wits {2} {U}
Chasm Skulker {2} {U}
Copy Enchantment {2} {U}
Dictate of Kruphix {1} {U} {U}
Displace {2} {U}
Estrid's Invocation {2} {U}
Jace Beleren {1} {U} {U}
Jace's Archivist {1} {U} {U}
Loyal Drake {2} {U}
Man-o'-War {2} {U}
Master of Etherium {2} {U}
Mistblade Shinobi {2} {U}
Propaganda {2} {U}
Psychic Corrosion {2} {U}
Retreat to Coralhelm {2} {U}
Stroke of Genius {X} {2} {U}
Thirst for Knowledge {2} {U}
Unwind {2} {U}
Aetherize {3} {U}
Archaeomancer {2} {U} {U}
Bident of Thassa {2} {U} {U}
Chemister's Insight {3} {U}
Clever Impersonator {2} {U} {U}
Coastal Piracy {2} {U} {U}
Cryptic Command {1} {U} {U} {U}
Deep Analysis {3} {U}
Efficient Construction {3} {U}
Fact or Fiction {3} {U}
Faerie Artisans {3} {U}
Forgotten Creation {3} {U}
Glen Elendra Archmage {3} {U}
Glimmer of Genius {3} {U}
Herald of Secret Streams {3} {U}
Illusionist's Gambit {2} {U} {U}
Illusionist's Stratagem {3} {U}
Kheru Spellsnatcher {3} {U}
Master Transmuter {3} {U}
Murmuring Mystic {3} {U}
Ninja of the Deep Hours {3} {U}
One with the Machine {3} {U}
Phyrexian Metamorph {3} {U/P}
Reef Worm {3} {U}
Reins of Power {2} {U} {U}
Rewind {2} {U} {U}
Rite of Replication {2} {U} {U}
Sakashima's Student {2} {U} {U}
Slithermuse {2} {U} {U}
Sower of Temptation {2} {U} {U}
Stolen Goods {3} {U}
Stunt Double {3} {U}
Tezzeret's Gambit {3} {U/P}
Thopter Spy Network {2} {U} {U}
Vedalken Archmage {2} {U} {U}
Vizier of Many Faces {2} {U} {U}
Whirler Rogue {2} {U} {U}
Wonder {3} {U}
Aether Gale {3} {U} {U}
Baral's Expertise {3} {U} {U}
Body Double {4} {U}
Deepglow Skate {4} {U}
Docent of Perfection // Final Iteration
Evacuation {3} {U} {U}
Guardian of Tazeem {3} {U} {U}
Inexorable Tide {3} {U} {U}
Keeper of Keys {3} {U} {U}
Metallurgic Summonings {3} {U} {U}
Mnemonic Wall {4} {U}
Mulldrifter {4} {U}
Mystic Confluence {3} {U} {U}
River Kelpie {3} {U} {U}
Submerge {4} {U}
Tezzeret the Seeker {3} {U} {U}
Aethertide Whale {4} {U} {U}
Archetype of Imagination {4} {U} {U}
Deadeye Navigator {4} {U} {U}
Deepfathom Skulker {5} {U}
Forced Fruition {4} {U} {U}
Roil Elemental {3} {U} {U} {U}
Sharding Sphinx {4} {U} {U}
Torrential Gearhulk {4} {U} {U}
Blatant Thievery {4} {U} {U} {U}
Diluvian Primordial {5} {U} {U}
Aminatou's Augury {6} {U} {U}
Treasure Cruise {7} {U}
Commit // Memory {3} {U} {4} {U} {U}

Black

126
Carrion Feeder {B}
Darkness {B}
Disciple of the Vault {B}
Executioner's Capsule {B}
Fatal Push {B}
Gravecrawler {B}
Kederekt Parasite {B}
Nihil Spellbomb {1}
Phyrexian Reclamation {B}
Reanimate {B}
Stitcher's Supplier {B}
Supernatural Stamina {B}
Tortured Existence {B}
Tragic Slip {B}
Unearth {B}
Vampiric Rites {B}
Vicious Conquistador {B}
Animate Dead {1} {B}
Apprentice Necromancer {1} {B}
Basilica Screecher {1} {B}
Blood Artist {1} {B}
Blood Seeker {1} {B}
Bloodghast {B} {B}
Charcoal Diamond {2}
Cranial Plating {2}
Damnable Pact {X} {B} {B}
Dance of the Dead {1} {B}
Dark Confidant {1} {B}
Dusk Legion Zealot {1} {B}
Exsanguinate {X} {B} {B}
Go for the Throat {1} {B}
Golgari Thug {1} {B}
Leaden Myr {2}
Liliana's Caress {1} {B}
Night's Whisper {1} {B}
Oversold Cemetery {1} {B}
Reassembling Skeleton {1} {B}
Sign in Blood {B} {B}
Stitch Together {B} {B}
Torment of Hailfire {X} {B} {B}
Zulaport Cutthroat {1} {B}
Big Game Hunter {1} {B} {B}
Blowfly Infestation {2} {B}
Crypt Incursion {2} {B}
Dismember {1} {B/P} {B/P}
Doomed Necromancer {2} {B}
Dusk Urchins {2} {B}
Fleshbag Marauder {2} {B}
Grim Guardian {2} {B}
Grim Haruspex {2} {B}
Hero's Downfall {1} {B} {B}
Loyal Subordinate {2} {B}
Merciless Executioner {2} {B}
Midnight Reaper {2} {B}
Murder {1} {B} {B}
Necromancy {2} {B}
Necroskitter {1} {B} {B}
Nest of Scarabs {2} {B}
Oubliette {1} {B} {B}
Painful Truths {2} {B}
Pawn of Ulamog {1} {B} {B}
Phyrexian Arena {1} {B} {B}
Plaguecrafter {2} {B}
Read the Bones {2} {B}
Retreat to Hagra {2} {B}
Royal Assassin {1} {B} {B}
Stinkweed Imp {2} {B}
Sudden Spoiling {1} {B} {B}
Toxic Deluge {2} {B}
Vampire Nighthawk {1} {B} {B}
Victimize {2} {B}
Ambition's Cost {3} {B}
Bloodline Keeper // Lord of Lineage
Corpse Augur {3} {B}
Disciple of Bolas {3} {B}
Falkenrath Noble {3} {B}
Fate Unraveler {3} {B}
Grave Pact {1} {B} {B} {B}
Hoarder's Greed {3} {B}
No Mercy {2} {B} {B}
Phyrexian Obliterator {B} {B} {B} {B}
Pitiless Plunderer {3} {B}
Price of Fame {3} {B}
Ravenous Chupacabra {2} {B} {B}
Sangromancer {2} {B} {B}
Sifter of Skulls {3} {B}
Skinrender {2} {B} {B}
Smothering Abomination {2} {B} {B}
Syphon Mind {3} {B}
Twilight Prophet {2} {B} {B}
Vindictive Lich {3} {B}
Whip of Erebos {2} {B} {B}
Zombify {3} {B}
Archfiend of Ifnir {3} {B} {B}
Black Market {3} {B} {B}
Champion of Dusk {3} {B} {B}
Dictate of Erebos {3} {B} {B}
Doom Whisperer {3} {B} {B}
Epicure of Blood {4} {B}
Gray Merchant of Asphodel {3} {B} {B}
Guiltfeeder {3} {B} {B}
Incremental Blight {3} {B} {B}
Liliana's Contract {3} {B} {B}
Malakir Bloodwitch {3} {B} {B}
Painful Quandary {3} {B} {B}
Patriarch's Bidding {3} {B} {B}
Polluted Bonds {3} {B} {B}
Puppeteer Clique {3} {B} {B}
Revel in Riches {4} {B}
Rise from the Grave {4} {B}
Shriekmaw {4} {B}
Skirge Familiar {4} {B}
The Eldest Reborn {4} {B}
Wretched Confluence {3} {B} {B}
Curtains' Call {5} {B}
Harvester of Souls {4} {B} {B}
Marionette Master {4} {B} {B}
Noxious Gearhulk {4} {B} {B}
Wound Reflection {5} {B}
Butcher of Malakir {5} {B} {B}
Defiant Bloodlord {5} {B} {B}
Grave Betrayal {5} {B} {B}
Liliana, Death Wielder {5} {B} {B}
Lord of the Void {4} {B} {B} {B}
Sepulchral Primordial {5} {B} {B}
Decree of Pain {6} {B} {B}

Red

126
Crash Through {R}
Crimson Wisps {R}
Expedite {R}
Faithless Looting {R}
Goblin Welder {R}
Gut Shot {R/P}
Legion Loyalist {R}
Lightning Axe {R}
Lightning Bolt {R}
Magmatic Insight {R}
Mass Hysteria {R}
Pyroblast {R}
Tempt with Vengeance {X} {R}
Vandalblast {R}
Winds of Change {R}
Abrade {1} {R}
Battle Hymn {1} {R}
Braid of Fire {1} {R}
Cathartic Reunion {1} {R}
Champion of the Flame {1} {R}
Comet Storm {X} {R} {R}
Commune with Lava {X} {R} {R}
Dark-Dweller Oracle {1} {R}
Dire Fleet Daredevil {1} {R}
Electrostatic Field {1} {R}
Enchanter's Bane {1} {R}
Fire Diamond {2}
Firebrand Archer {1} {R}
Fling {1} {R}
Fork {R} {R}
Goblin Bombardment {1} {R}
Goblin Cratermaker {1} {R}
Humble Defector {1} {R}
Impact Tremors {1} {R}
Increasing Vengeance {R} {R}
Iron Myr {2}
Jaya's Immolating Inferno {X} {R} {R}
Lightning Strike {1} {R}
Loyal Apprentice {1} {R}
Reckless Fireweaver {1} {R}
Starstorm {X} {R} {R}
Temur Battle Rage {1} {R}
Thermo-Alchemist {1} {R}
Tilonalli's Summoner {1} {R}
Tormenting Voice {1} {R}
Young Pyromancer {1} {R}
Act of Treason {2} {R}
Archetype of Aggression {1} {R} {R}
Besmirch {1} {R} {R}
Chaos Warp {2} {R}
Combat Celebrant {2} {R}
Fervor {2} {R}
Fiery Temper {1} {R} {R}
Ghirapur Aether Grid {2} {R}
Guttersnipe {2} {R}
Hammer of Purphoros {1} {R} {R}
Hanweir Garrison {2} {R}
Heat Shimmer {2} {R}
Honden of Infinite Rage {2} {R}
Mana Flare {2} {R}
Molten Psyche {1} {R} {R}
Rampaging Ferocidon {2} {R}
Shared Animosity {2} {R}
Soul's Fire {2} {R}
Stromkirk Occultist {2} {R}
Taurean Mauler {2} {R}
Thopter Engineer {2} {R}
Trash for Treasure {2} {R}
Treasure Nabber {2} {R}
Anger {3} {R}
Bloodsworn Steward {2} {R} {R}
Captivating Crew {3} {R}
Chandra, Torch of Defiance {2} {R} {R}
Daretti, Scrap Savant {3} {R}
Disrupt Decorum {2} {R} {R}
Fiery Confluence {2} {R} {R}
Flameshadow Conjuring {3} {R}
Flametongue Kavu {3} {R}
Grab the Reins {3} {R}
Hellrider {2} {R} {R}
Ogre Battledriver {2} {R} {R}
Outpost Siege {3} {R}
Pirate's Pillage {3} {R}
Rekindling Phoenix {2} {R} {R}
Relentless Assault {2} {R} {R}
Seize the Day {3} {R}
Territorial Hellkite {2} {R} {R}
Treasonous Ogre {3} {R}
Berserkers' Onslaught {3} {R} {R}
Crimson Honor Guard {3} {R} {R}
Demanding Dragon {3} {R} {R}
Dictate of the Twin Gods {3} {R} {R}
Flamerush Rider {4} {R}
Goblin Dark-Dwellers {3} {R} {R}
Gratuitous Violence {2} {R} {R} {R}
Ingot Chewer {4} {R}
Khorvath's Fury {4} {R}
Lightning Runner {3} {R} {R}
Malignus {3} {R} {R}
Mass Mutiny {3} {R} {R}
Mirrorwing Dragon {3} {R} {R}
Pyromancer's Goggles {5}
Rite of the Raging Storm {3} {R} {R}
Savage Beating {3} {R} {R}
Stolen Strategy {4} {R}
Stormbreath Dragon {3} {R} {R}
Thundermaw Hellkite {3} {R} {R}
Warchief Giant {3} {R} {R}
World at War {3} {R} {R}
Charmbreaker Devils {5} {R}
Combustible Gearhulk {4} {R} {R}
Flayer of the Hatebound {5} {R}
Hellkite Tyrant {4} {R} {R}
Inferno Titan {4} {R} {R}
Mob Rule {4} {R} {R}
Scourge of the Throne {4} {R} {R}
Spitebellows {5} {R}
Sunbird's Invocation {5} {R}
Angrath's Marauders {5} {R} {R}
Balefire Dragon {5} {R} {R}
Dragon Mage {5} {R} {R}
Knollspine Dragon {5} {R} {R}
Molten Primordial {5} {R} {R}
Silverclad Ferocidons {5} {R} {R}
Stalking Vengeance {5} {R} {R}
Tyrant's Familiar {5} {R} {R}

Green

126
Animist's Awakening {X} {G}
Arbor Elf {G}
Berserk {G}
Birds of Paradise {G}
Caustic Caterpillar {G}
Elvish Mystic {G}
Essence Warden {G}
Fyndhorn Elves {G}
Hardened Scales {G}
Llanowar Elves {G}
Nature's Claim {G}
Noxious Revival {G/P}
Rancor {G}
Spore Frog {G}
Sylvan Safekeeper {G}
Ulvenwald Tracker {G}
Cream of the Crop {1} {G}
Evolutionary Leap {1} {G}
Explore {1} {G}
Farseek {1} {G}
Grapple with the Past {1} {G}
Gyre Sage {1} {G}
Herald of the Pantheon {1} {G}
Heroic Intervention {1} {G}
Life from the Loam {1} {G}
Nature's Lore {1} {G}
Primordial Hydra {X} {G} {G}
Quest for Renewal {1} {G}
Rampant Growth {1} {G}
Regrowth {1} {G}
Sakura-Tribe Elder {1} {G}
Satyr Wayfinder {1} {G}
Scavenging Ooze {1} {G}
Seal of Primordium {1} {G}
Sylvan Caryatid {1} {G}
Sylvan Scrying {1} {G}
Three Visits {1} {G}
Wall of Blossoms {1} {G}
Arachnogenesis {2} {G}
Awakening Zone {2} {G}
Beast Within {2} {G}
Beastmaster Ascension {2} {G}
Bow of Nylea {1} {G} {G}
Carven Caryatid {1} {G} {G}
Champion of Lambholt {1} {G} {G}
Colossal Majesty {2} {G}
Courser of Kruphix {1} {G} {G}
Crawling Sensation {2} {G}
Cultivate {2} {G}
Descendants' Path {2} {G}
Elemental Bond {2} {G}
Elvish Rejuvenator {2} {G}
Enchantress's Presence {2} {G}
Eternal Witness {1} {G} {G}
Generous Patron {2} {G}
Harrow {2} {G}
Hornet Nest {2} {G}
Hunter's Insight {2} {G}
Inspiring Call {2} {G}
Kodama's Reach {2} {G}
Krosan Grip {2} {G}
Lifeblood Hydra {X} {G} {G} {G}
Lifecrafter's Bestiary {3}
Managorger Hydra {2} {G}
Ramunap Excavator {2} {G}
Reclamation Sage {2} {G}
Retreat to Kazandu {2} {G}
Runic Armasaur {1} {G} {G}
Thrashing Brontodon {1} {G} {G}
Tireless Tracker {2} {G}
Verduran Enchantress {1} {G} {G}
Wayward Swordtooth {2} {G}
Wood Elves {2} {G}
Armorcraft Judge {3} {G}
Beast Whisperer {2} {G} {G}
Bramble Sovereign {2} {G} {G}
Brawn {3} {G}
Eidolon of Blossoms {2} {G} {G}
Forgotten Ancient {3} {G}
Frontier Siege {3} {G}
Greater Good {2} {G} {G}
Harmonize {2} {G} {G}
Oracle of Mul Daya {3} {G}
Parallel Lives {3} {G}
Path of Discovery {3} {G}
Ripjaw Raptor {2} {G} {G}
Second Harvest {2} {G} {G}
Skyshroud Claim {3} {G}
Splendid Reclamation {3} {G}
Tempt with Discovery {3} {G}
Temur Sabertooth {2} {G} {G}
Triumph of the Hordes {2} {G} {G}
Wickerbough Elder {3} {G}
World Shaper {3} {G}
Acidic Slime {3} {G} {G}
Doubling Season {4} {G}
Freyalise, Llanowar's Fury {3} {G} {G}
Garruk's Packleader {4} {G}
Golgari Grave-Troll {4} {G}
Kalonian Hydra {3} {G} {G}
Loyal Guardian {4} {G}
Mycoloth {3} {G} {G}
Overrun {2} {G} {G} {G}
Overwhelming Stampede {3} {G} {G}
Shamanic Revelation {3} {G} {G}
Tendershoot Dryad {4} {G}
Vivien Reid {3} {G} {G}
Zendikar's Roil {3} {G} {G}
Baloth Woodcrasher {4} {G} {G}
Bane of Progress {4} {G} {G}
Greenwarden of Murasa {4} {G} {G}
Lurking Predators {4} {G} {G}
Pathbreaker Ibex {4} {G} {G}
Primeval Bounty {5} {G}
Rampaging Baloths {4} {G} {G}
Regal Behemoth {4} {G} {G}
Rishkar's Expertise {4} {G} {G}
Thunderfoot Baloth {4} {G} {G}
Vigor {3} {G} {G} {G}
Avenger of Zendikar {5} {G} {G}
Giant Adephage {5} {G} {G}
Hornet Queen {4} {G} {G} {G}
Rampaging Brontodon {5} {G} {G}
Verdant Sun's Avatar {5} {G} {G}
World Breaker {6} {G}
Terastodon {6} {G} {G}

Multicolored

56
Avacyn's Pilgrim {G}
Elves of Deep Shadow {G}
Noble Hierarch {G}
Artifact Mutation {R} {G}
Assassin's Trophy {B} {G}
Azorius Signet {2}
Baleful Strix {U} {B}
Boros Charm {R} {W}
Boros Signet {2}
Coiling Oracle {G} {U}
Deflecting Palm {R} {W}
Dimir Signet {2}
Goblin Electromancer {U} {R}
Golgari Signet {2}
Gruul Signet {2}
Hull Breach {R} {G}
Izzet Charm {U} {R}
Izzet Signet {2}
Kiora's Follower {G} {U}
Orzhov Signet {2}
Rakdos Charm {B} {R}
Rakdos Signet {2}
Selesnya Signet {2}
Simic Signet {2}
Terminate {B} {R}
Aminatou, the Fateshifter {W} {U} {B}
Anguished Unmaking {1} {W} {B}
Crackling Doom {R} {W} {B}
Fire Covenant {1} {B} {R}
Jeskai Ascendancy {U} {R} {W}
March of the Multitudes {X} {G} {W} {W}
Mortify {1} {W} {B}
Nyx Weaver {1} {B} {G}
Satyr Enchanter {1} {G} {W}
Temur Ascendancy {G} {U} {R}
Thief of Sanity {1} {U} {B}
Villainous Wealth {X} {B} {G} {U}
Vindicate {1} {W} {B}
Wear // Tear {1} {R} {W}
Decimate {2} {R} {G}
Fathom Mage {2} {G} {U}
Hostage Taker {2} {U} {B}
Master Biomancer {2} {G} {U}
Spiteful Visions {2} {B/R} {B/R}
Supreme Verdict {1} {W} {W} {U}
Assemble the Legion {3} {R} {W}
Cloudblazer {3} {W} {U}
Consuming Aberration {3} {U} {B}
Fractured Identity {3} {W} {U}
Lord of Extinction {3} {B} {G}
Mirari's Wake {3} {G} {W}
Teferi, Hero of Dominaria {3} {W} {U}
Unburial Rites {4} {B}
Expansion // Explosion {U/R} {U/R} {X} {U} {U} {R} {R}
Savage Ventmaw {4} {R} {G}
Thousand-Year Storm {4} {U} {R}

Colorless

40
Everflowing Chalice {0}
Hangarback Walker {X} {X}
Basilisk Collar {1}
Bloodforged Battle-Axe {1}
Expedition Map {1}
Skullclamp {1}
Wayfarer's Bauble {1}
Blackblade Reforged {2}
Blade of Selves {2}
Coldsteel Heart {2}
Fellwar Stone {2}
Hero's Blade {2}
Key to the City {2}
Lightning Greaves {2}
Mask of Memory {2}
Mind Stone {2}
Swiftfoot Boots {2}
Sword of the Animist {2}
Thought Vessel {2}
Burnished Hart {3}
Champion's Helm {3}
Chromatic Lantern {3}
Foundry Inspector {3}
Loxodon Warhammer {3}
Sword of Feast and Famine {3}
Sword of Fire and Ice {3}
Sword of Vengeance {3}
Whispersilk Cloak {3}
Worn Powerstone {3}
Hammer of Nazahn {4}
Hedron Archive {4}
Panharmonicon {4}
Solemn Simulacrum {4}
Conjurer's Closet {5}
Coveted Jewel {6}
Duplicant {6}
Steel Hellkite {6}
Wurmcoil Engine {6}
Meteor Golem {7}
Ugin, the Spirit Dragon {8}

Lands

45
Arid Mesa
Badlands
Bant Panorama
Bayou
Blood Crypt
Bloodstained Mire
Breeding Pool
Esper Panorama
Evolving Wilds
Exotic Orchard
Flooded Strand
Godless Shrine
Grixis Panorama
Hallowed Fountain
Jund Panorama
Luxury Suite
Marsh Flats
Misty Rainforest
Morphic Pool
Myriad Landscape
Naya Panorama
Overgrown Tomb
Path of Ancestry
Plateau
Polluted Delta
Reflecting Pool
Rogue's Passage
Sacred Foundry
Savannah
Scalding Tarn
Scrubland
Sea of Clouds
Spire Garden
Steam Vents
Stomping Ground
Taiga
Temple Garden
Terramorphic Expanse
Tropical Island
Tundra
Underground Sea
Verdant Catacombs
Watery Grave
Windswept Heath
Wooded Foothills